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Windchime's Animal Adjustments - Pick And Choose
   
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Mod, 1.3
File Size
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151.907 KB
18 Aug, 2021 @ 9:44am
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Windchime's Animal Adjustments - Pick And Choose

Description
This mod is a second version of Animal Adjustments, built to be able to turn the various changes on and off in the mod options. Most of these changes are trainability edits, with a couple of production-based ones. The full extent of the changes are as follows:

-Arctic foxes, fennec foxes, red foxes, monkeys, and wargs can switch between their vanilla trainability of "Intermediate" and "Advanced" (set to Advanced by default).
-Lynxes can switch from their vanilla trainability of "None" to "Intermediate" or "Advanced" (set to Advanced by default).
-Donkeys, horses, and wild boars can have their roaming turned off to keep them from needing a pen, and can switch their trainability from "None" to "Intermediate" or "Advanced" (set to no roaming and Advanced by default).
-Alphabeavers, cobras, and raccoons can switch between their vanilla trainability of "None" and "Intermediate" (set to Intermediate by default).
-Female muffalo can be made milkable (on by default).
-Hares and snowhares can be made shearable, for hare wool and snowhare wool, respectively (on by default). They yield only a small amount of it, but do so slightly more often than sheep wool. Both are good for their cold insulation, with snowhare wool slightly more so.

Note: Because of how XML Extensions works, you'll need to select "More Mod Settings" to reach its options.

Other Note: You'll need to quit and relaunch RimWorld for settings changes to take effect.

Compatible With:
No Useless Animals
Popular Discussions View All (1)
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20 Aug, 2021 @ 10:52pm
Additional features
tantanoid
6 Comments
созерцатель 24 Feb, 2022 @ 8:33pm 
Thanks for your work. Monkeys don't work.. In their info tab I see - advanced trainability, but in the animal tab where I assign training, they have only intermediate. Do I have some conflict? Sorry for my English
Windchime  [author] 29 Aug, 2021 @ 6:39pm 
@Pento Only animals in RimWorld that roam are pen-able, so my mod's removal of roaming for horses, donkeys, and wild boars also automatically removes their ability to be penned. "No Roaming" can be turned off in options to make them pen-able again, but you should also be able to set an allowed area for them, like other non-penned animals, that they return to upon dismount.
Pento 29 Aug, 2021 @ 11:12am 
Hey Windchime, for whatever reason your mod remove horses from the pen-able animal list and it's giving me a massive headache as I do really like the trainable horse but it screws with the Giddy Up mod as after my pawn ride the horse, they can't lead it back into the pen anymore.
Windchime  [author] 18 Aug, 2021 @ 8:32pm 
@Thundercraft It's coded to be compatible with No Useless Animals. Sorry for causing confusion. I've reworded for clarity.
Thundercraft 18 Aug, 2021 @ 8:12pm 
"Compatibility
No Useless Animals"


I'm confused. Perhaps this needs to be clarified with a few more words?

Does this mean that it definitely works with 'No Useless Animals'? Or is this a warning that it is not compatible with 'No Useless Animals'?
Xurker 18 Aug, 2021 @ 10:50am 
Awesome! i remember asking you if we could have mod settings and you said it would be hard to implement, and then when i saw the XML extensions mod release I thought "this would be great for anyone who doesnt want to mess with C# just for settings" and this is exactly the type of mod I had in mind that would benefit, Thank you for this!