Stellaris

Stellaris

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Multiplayer Handicap
   
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35.720 KB
16 Aug, 2021 @ 8:44am
15 Sep, 2021 @ 6:43am
3 Change Notes ( view )

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Multiplayer Handicap

Description
Human players may toggle edicts that replicate the AI difficulty bonuses.

Developed to allow well-intentioned groups to self-regulate handicaps for more interesting multiplayer games.

See the AI difficulty game settings here:
https://stellaris.paradoxwikis.com/Game_settings
6 Comments
ReevaSky 20 Jan @ 9:42am 
Gonna give it a try!
Flat 24 Dec, 2024 @ 8:55pm 
Does this still work?
ArbitorFallen  [author] 3 Sep, 2021 @ 12:22pm 
Awesome. Yeah, definitely designed to help friendly groups have more fun in multiplayer. We've been using it our own games to good effect. You can definitely scale yourself to ridiculous levels if you want but so far that hasn't been an issue. Suppose your opponent can just do the same if you push too hard :)
Toheck 31 Aug, 2021 @ 8:22pm 
Good idea. Might use this soon.
ArbitorFallen  [author] 30 Aug, 2021 @ 2:12pm 
That's fantastic!
Cryswar 28 Aug, 2021 @ 10:16am 
Thank you for making this. It's been very helpful for my MP campaigns. When friends fall behind they can just toggle the edicts at their own speed so we aren't too far apart!