RimWorld

RimWorld

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[Dizzy] Candles and Hidden Meditation
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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626.531 KB
8 Aug, 2021 @ 3:38pm
27 Aug @ 6:17pm
14 Change Notes ( view )
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[Dizzy] Candles and Hidden Meditation

Description
1: Adds candles, of three variety styles. In Furniture tab: research Complex Furniture!
2: Changes the Vanilla Mediation spot so you have three choices: original, smaller, and invisible.
3: Changes the Vanilla Ritual spot so you have three choices: original, smaller, and invisible.

All graphics are select-able by using the rotation keys when you place them. While I intended the mod so that you can have candles near or wherever you want meditation to occur, there is no reason you have to do that. You can simply use the new meditation spots to hide them better anywhere on your base, and have candles in places where you don't want any meditation to occur.

If you lose any of your invisible spots: place one you can see of the same kind. Then zoom out. Double click the one you can see and all the invisible ones will also get selected too.


Candles:
Can be placed on tables, etc. In fact they can be placed on top of completely unrealistic places, so you will have to use your own restraint. Once built there, they can be minified and moved.

The glow of the light is dim compared to many other light sources, but will allow a person to work unimpeded when close enough. They burn for a long time, but consume special fuel (chemfuel (simulating wax), not wood). It does not put out significant heat at all.

A bulk trader will once in awhile stock a few candles.

Like my Beds Need Bedding mod this is designed to be a VERY VANILLA style mod. No new tech to research, and using only vanilla resources- we do NOT introduce WAX into the game here. These are chemfuel candles.
22 Comments
Dizzy Ioeuy  [author] 29 Aug @ 11:17am 
It's a toggle. Can also change the glow color i think.
Nekomimi 29 Aug @ 3:50am 
Hello, question - do the candles have Darklight version?
slurpme 21 Aug @ 6:34pm 
k
Dizzy Ioeuy  [author] 21 Aug @ 12:12pm 
It's a fire meditation spot. At least my code says it is, but let me know if i somehow didn't f that up. Should be max 8 to an area at range 6 or so
slurpme 21 Aug @ 3:39am 
i don't know if this exists for vpe but i think there is a flame type meditation and the candle would be genius to give that. still gonna use this mod but i would love the candle if it doesn't do it already
Dizzy Ioeuy  [author] 19 Aug @ 6:58pm 
Ooops. Forgot the offsets. Added.
Dizzy Ioeuy  [author] 19 Aug @ 4:51pm 
BIG change: Candles are a real thing now. This is how I always envisioned them to work and finally got it done. They can be placed on top of furniture, etc, but now are an actual object/item that can be built. Minifiable, sell-able, buy-able, etc.

NO new resource (like wax) or tech (like candlemaking) just chemfuel and complex furniture research required.

If this update completely screws up your game- the OLD file is still in the mod: change the *.TXT to *.XML and then you will have both styles of candles.

If you delete the new RealCandle.XML def that is fine too- but then also delete the Patch_CTraders.xml in the patch folder.
Dizzy Ioeuy  [author] 15 Jun @ 11:13am 
tested v1.6, all is ok that I can see.
Dizzy Ioeuy  [author] 17 Mar, 2024 @ 5:45pm 
Tested with v1.5, all is working.
Riftwalker 26 Dec, 2022 @ 4:18pm 
Thanks, ah the curse of trying to force steam to update