Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Hyperion Station
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
Updated
122.013 KB
7 Aug, 2021 @ 11:28pm
10 Aug, 2021 @ 9:15pm
2 Change Notes ( view )

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Hyperion Station

Description
My first Space Base. It's still a work in progress as there are a number of details that need to be added but I wanted to see what people thought. My original thought for a color was either black or a dark purple with orange lighting (included in screenshots) but the game's lighting being what it is, it seemed a white with blue light/trim worked better visually. This base is large, expensive, but contains pretty much everything a person or persons need. Several constructors and furnaces, with their own 320k storage units. For landing spots for small to medium SVs + a repair bay. 10 3x3 garden plots with grow lights attached to switches and LCDs that can be edited to show what each spot has growing in it. Plenty of generators and capacitors. Solar panels not included because their placement will depend on the position of the local star so they are intended to be added during game play. There is an a upper level medbay, fully equipped with each room marked with the various ailments that can be healed by each machine. Most, if not all lights, are hooked into motion sensors for power conservation. Traffic through the station is meant to be one-way (green indicates landing, red indicates launching). Anyways, I'm hoping the Empyrion community will let me know what they think. Are there any other color schemes you could recommend or would like me to try.

Still to come additions and fixes:

Some more details on the bottom of the station and some interior spots. Edit: Details added.

Lighting in the engineering section along with some LCDs. Edit: Lighting and details filled in in engineering. No LCDs at this time.

I think the gravity generator might need to be moved or another installed because apparently it doesn't reach the apartment. Edit: Fixed. Installed second generator on top of station. Weird gravity problems when both generators running to both are tied into the apartment's light sensor to allow seamless gravity throughout station.

No turrets yet. Edit: Fixed. 4 floating turret defence 'islands' plus numerous turrets on main structure. Many of these put the station above the Tier 4 CPU limit. If you decide to use the base in CPU required game, removing a couple of turrets should bring it back under the upper limit.

Needs a name. I like 'Citadel' but, alas, there's Mass Effect. Edit: Named 'Hyperion Station' complete with signage at entrance and exit.

Thanks for taking the time to check it out.

Edit: added some more screenshots to show off newest additions. Also, forgot stats pics so added those too.
2 Comments
dino_d  [author] 7 Sep, 2021 @ 5:57pm 
Thank you. I had fun with it.
Verdante 7 Sep, 2021 @ 4:12am 
It looks super cool man