RimWorld

RimWorld

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5 Abandoned Abductees! (Harsh planetary conditions)
   
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6 Aug, 2021 @ 8:56am
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5 Abandoned Abductees! (Harsh planetary conditions)

Description
You wake up and find your selves abducted from your homes, with just enough supplies to survive for 5 days, next to no medical supplies (Just enough for 3 per person) and a reasonable amount of building supplies. In a way you are a little bit lucky as you have a little bit of starting Tech and you have some furniture and weapons to defend yourself, unfortunately you weren't left with any armour.

Can you build a successful colony, gain enough supplies, prevent yourself from being pummelled by asteroids, meteorites, derby and the harsh conditions long enough to escape the rock in order to make it back home? Or are you going to make this Hell your new home and expand? Or will you just fail, give up and die? All I can say is good luck and that you will need it.

Supplies and conditions:

Player Faction: New Arrivals, 5 out of 5, Standing

Allowed Age Range: 20-30

Start Multiplier:
Cleanliness: 100%
Global Work Speed: 120%

Starts With:
Package Survival Meals: 75
Medicine: 15
Sniper Rifle: 2
Machine Pistol: 3
Butcher Table, Wood: 1
Electric Stove: 1
Stonecutter's Table, Wood: 1
Silver: 0
Steel: 500
Steel Slag: 1500
Wood: 1000
Component: 10

Starts with Research:
Solar Panel
Battery

Game Start Dialogue: Description Above :)

Created Incidents:
Ship Chunk Drop: Every 2 days
Meteorite impact: Every 1.5 days
Trader Caravan Arrival: Every 10 days
Resource pod crash: Every 11.5 days

Forced Traits on all 100%:
Sanguine and Great Memory

Forced Traits on player 100%:
Jogger

Forced Traits on non-player 100%:
Too Smart and Fast learner