RimWorld
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Choose Wild Plant Spawns
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Mod, 1.3, 1.4, 1.5, 1.6
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2 sierpnia 2021 o 14:46
27 lipca o 5:41
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Choose Wild Plant Spawns

W 1 kolekcji stworzonej przez Mlie
Developed by me
Przedmioty: 111
Opis


Lets you define the spawn-rate of plants in all biomes.
Similar to the Choose Wild Animal Spawns but for plants.

Added a slider for the overall plant density per biome.
You can also copy values between biomes

If you need higher accuracy than what the sliders provide, try adding the BetterSliders mod

[discord.gg]
[github.com]



Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: plants, density
Popularne dyskusje Zobacz wszystkie (2)
0
2 listopada 2021 o 22:11
Consider 1.2 version?
rudemario
Komentarzy: 95
mageofsomethingorother 24 października o 5:37 
Thank you!!! Apologies for the dumb question, whoops--
Mlie  [autor] 24 października o 4:47 
@mageofsomethingorother As mentioned in the description, you can use the Better Sliders mod for that
mageofsomethingorother 24 października o 4:45 
Thank you very much for the mod!! I wanted to ask, could we get an option to type in the chance we want instead of using the sliders? I figured it could help make things more precise, but I fully understand if you don't want to change the UI
Mlie  [autor] 1 września o 22:26 
@Futstub Sorry, I was under the impression that you wanted the issue resolved so I wanted to inform you on how to achieve that.
Futstub 1 września o 22:20 
Why? This is abviously a mod conflict.
Mlie  [autor] 1 września o 22:06 
@Futstub Please see the Reporting Issues section described above
Futstub 1 września o 22:05 
I know. What I said was that when I add a plant to a biome woth this mod that isn't native there, I can't select multiple of them via double clicking.
Mlie  [autor] 31 sierpnia o 7:35 
@Futstub This doesnt run the code to add plants, it just modifies the normal spawnchance.
Futstub 31 sierpnia o 4:46 
Ok, I have a weird thing going on: every plant that is added with this mod can't be selected in multiples by double-clicking. Anybody knows what's going on here? I run nearly 800 mods, sooo... :)
thesoupiest 30 sierpnia o 13:40 
Would a Choose Ore Spawns be feasible?