RimWorld
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Repair Items
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Mod, 1.3, 1.4, 1.5, 1.6
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15.260 MB
2 AGO 2021 a las 12:44
15 AGO a las 14:58
22 notas sobre cambios ( ver )

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Repair Items

Descripción
Allow pawns to repair weapons and apparel like they do buildings.

How it works:
- Speed determined by General Labour Speed and prioritised at the end of Crafting Jobs e.g if a pawn is assigned to crafting and there are no crafting jobs, they will repair items before checking the next category of job.
- Valid target items are chosen by you in the Mod Settings menu.
- Mod Settings page allows for choosing what to repair and when to repair it, see screenshots to find this menu.

Compatability:
- Versions 1.3, 1.4, 1.5 and 1.6 supported
- No reason it shouldnt work with/without Royalty/Ideology/Biotech/Anomaly/Odyssey
- I believe the jobs appear in the Work Tab mod by Fluffy as "Repair Damaged Weapon" and "Repair Damaged Apparel" under Crafting.

GitHub: https://github.com/moony47/RimWorld_RepairItems

Thanks to @Jellypowered for 1.6 patch!

For the Chinese Patch by KingDomRock:
- Repair Items修理物品汉化: https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=2567143443
181 comentarios
Valyn 30 AGO a las 22:00 
so love this mod. I do wish I could balance it with a rss cost to repair. It seems rather broken to just repair all my items with no cost. But I rank this a 10/10:steamhappy:
Valyn 23 AGO a las 0:34 
I dont know anything about C# code so i did a quick chatgpt check and the tainted issue might be something with the way rimwold checks for tainted.

"So the root cause is that Apparel.WornByCorpse stopped being the reliable tainted flag in newer RimWorld versions. You’ll want to switch to ApparelUtility.IsTainted(apparel)."

"Tainted is no longer tracked only with WornByCorpse.
Instead, it’s implemented with a CompWearerCorpse and an extension method:"

"In ExposeData you use "qualityThreshhold" instead of "qualityThreshold".
That mismatch may break saves if users already have configs."
nedarahan 15 AGO a las 14:25 
Proxy

If we can repair books (I only actually saw the "repair other items" option when troubleshooting for this new glitch. I didn't know it was there before, the glitch with the tainted clothes seems to have broken that, because my books aren't being repaired.
Proxy 15 AGO a las 10:59 
can we repair other items like books?
赤光的宣言 15 AGO a las 7:59 
Now my colonists keeps repairing tainted clothes for no reason (i turned off "Allow Tainted" in mod settings)
laurent.mialon 14 AGO a las 4:01 
untill it is fixed, i recommend using "removes tainted clothes" mod.
Ranamga 13 AGO a las 9:17 
I'm also getting the issue with tainted not being removed upon full repair anymore.
EvilRobot69 12 AGO a las 15:38 
Ditto with the repair not removing tainted
nedarahan 12 AGO a las 15:19 
Just tried uninstalling and reinstalling. Didn't work.

Also, I only just now found the option to repair things other than clothes. Should it work on books? Because they're not repairing the books.
laurent.mialon 12 AGO a las 11:30 
tried killing one of my guys : the remove tainted option just seem to have stopped working.