Darkest Dungeon®

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Killing the Shambler Also Kills its Tentacles
   
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1 aug, 2021 @ 0:19
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Killing the Shambler Also Kills its Tentacles

I 1 samling av Helena Redgrave
Helena's Disappointing Mods
5 artiklar
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Simple as that, if killing the Collector or Necromancer makes all their summoned minions die as well, why should the Shambler be any different?

This mod will conflict with any others that modify the Shambler Tentacles' files.

Check out my other mods!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2569955928
9 kommentarer
Carlton 21 jan @ 15:22 
libero2711 is right. The tentacles are just as much a part of the fight as the shambler itself, if not more!
Dragon 27 aug, 2023 @ 20:37 
Hey don't be so toxic man, some people just don't want to deal with summoned minions that are arguably more dangerous than the shambler itself. I for one understand the pain of having to deal with THOSE LITTLE SHITS so just think of it as a QoL mod.
libero2711 27 aug, 2023 @ 2:23 
removes the point of the fight, if you download this mod then 1, you dont understand how shambler works, 2, you suck.
Life's Protagonist 30 sep, 2022 @ 16:49 
The polups are more like... pups. They're alive of their own right, kinda like if a starfish ripped off one of it's limbs and threw it at you.
2ScoopsPlz 7 aug, 2022 @ 3:18 
Just lost an entire team because I thought this behavior was vanilla. Fuck all of that, complete bullshit that the summons don't despawn when the boss is killed. Time to do some lovely save editing.
VonBrod 27 nov, 2021 @ 19:13 
The chad player
-Kills shambler after 2 rounds
-loses 3 members to the GOD DAMN MOTHERFUCKING BITCHASS clapperdaws
trelian5 3 aug, 2021 @ 7:40 
The tentacles are the true bosses
Thanos Kirby 3 aug, 2021 @ 6:09 
its because the shambler is just on another level of fuck you. you cant go all out and burst it down by focusing it, because then you end up with 75% prot tentacles that will destroy you. great mod though.
Dunny Door 1 aug, 2021 @ 23:04 
lore-wise, the tentacles are children, separate. gameplay-wise, the undead come at low levels. the *fix* should be making the undead linger, not clearing the tentacles... im with u tho, i hate those little stress-ticles. they add an excessive difficulty spike to late game roaming