Survivalist: Invisible Strain

Survivalist: Invisible Strain

307 ratings
Equipments Extended [v1.2] (OUTDATED)
   
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Tags: IsMod
File Size
Posted
Updated
133.387 MB
30 Jul, 2021 @ 7:40am
31 Aug, 2021 @ 6:54am
43 Change Notes ( view )

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Equipments Extended [v1.2] (OUTDATED)

Description
*Mod is OUTDATED, there's a huge chance mod won't work as intended (the mod is made with older version of Unity).
I might update the mod in the future, but I still don't know when. Thanks.

Mod description :

Pack consisting of add-on weapons plus stealth versions of vanilla clothes, armor and backpack.

In this version [v1.2], currently I only added Recurve Bow to the mod.

What's added/changed in [v1.1] :
- SCAR-L
- Aluminum Baseball Bat
- Blossom Katana "Hana"
- Super Shorty Shotgun
- Changed 870 Remington's model to SPAS-12

Weapons added (taken from sketchfab, so thanks to):
- Colt 45 ACP Pistol (3Dhaupt)
- Desert Eagle .50 (attix84work)
- Taurus Raging Bull .50 (Neerhom_mod)
- AWM Sniper Rifle (pbk)
- *Kriss Vector (BEAGAMER)
- M60 LMG (Kingey)
- Thompson (FJH)
- *SCAR-L (DelthorGames)
- Sawn-off Shotgun (Matthew-David)
- Super Shorty Shotgun (Pieter Ferreira)
- SPAS-12 (Elliot Whitehouse)
- Blossom Katana (Mitchell Bekke)
- Kukri (maxij174)
- Aluminum Bat (Peter Primini)
- Hatchet (sanyaork)
- Frag Grenade (Riley Lewand)
- Throwing Knife (Eric Wallbank)
- Recurve Bow (MrEliptik)

*: now with combinable attachments

Downside :
- Frag grenade explode on impact (because the game currently haven't implemented timer for explosive)
- When you reach Fitness skill 3 and up, some weapon's position will be shifted (e.g SawnOff SG)
- Currently can't swap shotgun shells with slugs and vice versa using recipe..(somehow the game always get an error when trying to load the recipe)

Plans (when I have free time) :
- Add some combinable attachments to some other weapons
- Maybe add more melee and ranged weapons

Huge thanks to our dear creator Bob the P.R Bot and all 3D artist whose name I mentioned above.

*P.S : I'm still a newb when it comes to 3D modelling, so it may takes some time for me to update.
Oh, and please do tell me in the comment section if there's a bug, thanks.
Popular Discussions View All (1)
0
20 Sep, 2023 @ 11:08pm
Recurved Bow fixed
ThucPham210
29 Comments
Binh Gold 8 Jan, 2024 @ 7:22pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3134737728 so i did a rebalance mod to fixed some stats and the mod itself still work pretty well tho
Binh Gold 8 Jan, 2024 @ 12:11am 
hey man, may i have permission to update this mod?
SlyckBoi  [author] 8 Feb, 2023 @ 6:14am 
Thank you guys for the feedback. I'm sorry that for now I'm unable to update the mod, I haven't been playing the game since the last time I uploaded the last update. And currently still don't have the time. I will update the mod when i have the time to get back to the game in the future, thanks.
Alpha_Zero 6 Feb, 2023 @ 4:58pm 
mod has an imbalance in weapons where thompson does more damage than rifles, bows fail to cause damage to the legs of zombies and nps, arrows also disappear when they hit, since the ammo and weapons generation system are also not generated correctly on the map.
かいちょ 29 Oct, 2022 @ 9:04pm 
Reserve Bows no longer slow down zombies by destroying their legs
Scraps the Fool 29 Aug, 2022 @ 5:43pm 
Needs to be updated, crashes upon use.
ViryaDraco 18 May, 2022 @ 1:34pm 
Seems good, This mod still Will work with the actual base and beta branch versión? And sis extended Stanalone mod?
Garlic 9 Jan, 2022 @ 8:01am 
The variety is very good, but greatly unbalanced. Tactical Thompson significantly overpowers vanilla sniper rifle in both range and accuracy.
TGxRedPlayer 15 Dec, 2021 @ 7:36am 
Bro you forgot to put the Injury Type of the Recurve Bows to Arrow, without this you won't be able to get your arrows back after killing someone with it
Great mod btw, I use it every time I play lol
kWebolu 2 Nov, 2021 @ 5:40am 
this mod work with new dev patch 131..?