Left 4 Dead 2

Left 4 Dead 2

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Seven's Weapon Realism Overhaul V1.0
   
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Game Content: Weapons, Items, Scripts
Game Modes: Realism
Items: Other
File Size
Posted
Updated
63.199 KB
27 Jul, 2021 @ 4:20pm
27 Jul, 2021 @ 4:52pm
3 Change Notes ( view )

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Seven's Weapon Realism Overhaul V1.0

Description
This is my stats overhaul of every weapon in game. It vastly increases damage, so I'd recommend only playing on the hardest two difficulties, it rebalances certain weapons, and it makes some changes to better differentiate between some otherwise identical guns.

Changes include:
-All weapons boosted damage.
-All firearms boosted recoil.
-Most firearms reduced ammo reserve. (Increased damage makes up for it).
-SMGs now fit in the pistol slot. Do you take the practical unlimited ammo pistol, or the more effective limited ammo Uzi? I thought that ALWAYS knowing you have a weapon with unlimited ammo was somewhat of a crutch, so now you can choose whether or not you do.
-Various mag changes (i.e. the M16A2's mag was reduced to 30).

There will probably be future updates and possibly even a second version. Stay tuned.
2 Comments
User7355608  [author] 5 Mar, 2022 @ 5:34pm 
@Foifek, tried the hell out of that, couldn't get it working. The game uses a built in classification system for weapons that is much deeper, and much more spread out, than this, and it focuses on how the game handles weapons as a whole. Individual stats were meant to be swapped out in updates, and as such, were all packaged in a pretty little singular collection of text files to change. That does things like sniper rifles being scoped, assault rifles being either full auto or burst, and pistols having unlimited ammo.
Foifek 2 Mar, 2022 @ 7:22pm 
Nice ¿Is it posible to make the pistol's ammo limited?