Total War: WARHAMMER II

Total War: WARHAMMER II

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Total Unit Resize II - Mod Support Addon
   
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Tags: mod, Graphical
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740.571 KB
24. juli 2021 kl. 4:34
1. mar. 2022 kl. 13:06
13 ændringsbemærkninger ( vis )

Abonner for at downloade
Total Unit Resize II - Mod Support Addon

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Total Unit Resize II - Mod Support Addon

This is an AddOn for the excelent Total Unit Resize II, which is a lore friendly mod created by Daelin and now supported and updated by Kagarino Kirie. The Addon resizes the units of many other mods to follow the lore friendly patterns already stablished by that mod.

It should work out of the box as long as you have any of the supported mods installed alongside this one. It doesn't actually require the parent mod to work, but I see no reason to use it without it. Enjoy!

Supported Mods

Mixu's Legendary Lords 1
Mixu's Legendary Lords 2
Mixu's Tabletop Lords
We'z Speshul
Cataph's Southern Realms (TEB) 2.0
Cataph's Dragon Mages of Caledor
Cataph's High Elf Sea Patrol
Cataph's Kraka Drak: the Norse Dwarfs 2.0
ER: Kislev Reborn
Swords of the Emperor
Valten, Herald of Sigmar
Black Ark Fleetmaster
Mixu's Mousillon
The Dukes of Bretonnia
Lords of the Night - Konrad & Sylvanian Levy
Bad Legendary Lord
Parte Legendary Lords - Revived and Kemmler
Old School Gotrek and Felix as Heroes! Reconstructed, Reuploaded!
Shieldbearers and Oath Stone Bearers
Lthelis' Elven Lords
Legendary High Elven Characters (Legendary Lords and Ladies)

I no longer have any time for modding, so the mod's current state is the final one for Warhammer II. If anyone wants to take a look at the mod files and take over from there I'd love to see this mod continued.
Populære diskussioner Vis alle (3)
22
30. dec. 2021 kl. 22:13
FASTGJORT: Other mods worth including
Serj Targarien
0
24. juli 2021 kl. 5:46
FASTGJORT: Bugs and Giants
Serj Targarien
0
24. juli 2021 kl. 5:44
FASTGJORT: Lore Related suggestions for changes and adjustments
Serj Targarien
34 kommentarer
OpenBook 17. feb. 2023 kl. 18:13 
Key---------------------------------------------------------Variant Filename
wh2_main_skv_doomwheel_clanrat---------"skv_doomwheel_clanrat"

When updated this becomes an invalid reference where the reference is = to skv_doomwheel_clanrat. Anyone have any idea where this needs to be pointed to now?

The game WILL load still after updating it. If there is an imminent CTD it will probably come from an in-game referencing event. Somebody would have to play some Skaven to test that I suppose. I hate them so I will just delete the reference and move on. Or maybe there's zero problem at all and this references another mod or w/e.

Thanks for the mod and for sorting all these sizes for us already!!!
YinYangTW 27. maj 2022 kl. 13:36 
How did you make this support other mods without requiring them?
Jack_Jack 28. mar. 2022 kl. 10:43 
Wait Update to Regiments of Renown> https://ibb.co/cw607z6
Serj Targarien  [ophavsmand] 8. mar. 2022 kl. 11:32 
I'm actually using the compilation right now, so they will come. Can only work on the mod during the weekends, though, too much RL work right now.
Jack_Jack 8. mar. 2022 kl. 11:30 
Please suport, for the regiments of renown. :steamsad:
Thailady 2. mar. 2022 kl. 9:57 
thx. wh3 suck for now. We need wh2 updates.
Serj Targarien  [ophavsmand] 1. mar. 2022 kl. 11:11 
@PwimeDiwective I'm back. Planning on getting the mod out of hiatus and adding a few more mods to it. Will have a look at the spider cav issue when I get some time, though I never play without We'z Special, that's the reason I probably let the bug though in the first place.
PwimeDiwective 9. nov. 2021 kl. 23:51 
was able to fix by downloading wez special. without it, all goblins on spider cav for are invisible.
PwimeDiwective 9. nov. 2021 kl. 21:57 
this mod is a must have. however theres a problem im having with all goblin spider cavalry. the goblin riders disappear when using this mod.
wildsalmon2 12. okt. 2021 kl. 14:40 
he wants you to do that one please