RimWorld

RimWorld

56 ratings
Prosthetic Digits!
   
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Mod, 1.2, 1.3
File Size
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450.773 KB
19 Jul, 2021 @ 9:48pm
1 Change Note ( view )

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Prosthetic Digits!

Description
It happens every time – some mean words are shared, insults thrown. A fight breaks out, and before you know it the cook is biting fingers off the hand of your crafting prodigy. You scramble to reclaim those missing %’s of manipulation by replacing their whole hand with a prosthetic. Talk about throwing the baby out with the bathwater!

If you’re like me and consider that scenario non-ideal, then this mod is for you!

Prosthetic Digits adds prosthetic solutions for missing fingers and toes for every tech level, from Neolithic to Ultratech. Each prosthetic (save Archotech) can be crafted at the workbench of their respective technology level. Special-function prosthetics are also included, such as the Toe Knife, or the Surgical Tool Suite. Particularly affluent factions and traders may find themselves in possession of any one of three different types of Archotech fingers, available to you for the right price. Subscribe for some extra detail to your Rimworld experience!

Important!
Requires the Vanilla Expanded Framework
Not compatible with mods that add new materials

Preview artwork by Erok031

Feel free to report bugs in the dedicated discussion thread.
Popular Discussions View All (1)
7
10 Sep, 2021 @ 5:56pm
Bug Reports
Hobbes
21 Comments
Hallucinates_Tigers 3 Apr, 2023 @ 8:30pm 
I used the surgical fingers all the time for my doctors. I would love to have these in 1.4.
Hobbes  [author] 11 Nov, 2022 @ 1:35pm 
@Maniak_Medic, I'd recommend giving EPOE:forked a try. They have prosthetic digits, too. Not quite the same, I know. Hopefully, it can tide folks over until I update.
Maniak_Medic 11 Nov, 2022 @ 12:31pm 
I will admit, I too was hoping for a 1.4 update/release.
Hobbes  [author] 28 Oct, 2022 @ 8:21pm 
@FlorestNerd, I have no plan to update this mod to 1.4. Which features of this mod do you specifically like? I may just move those over to a (working) standalone for 1.4.
FlorestNerd 28 Oct, 2022 @ 5:41am 
any 1.4 chance?
PJ 22 Aug, 2021 @ 7:27am 
Had the same issue with toes just vanishing, did some testing, its not mod compatibility.
It's specifically the basic toes that don't work, but fingers seem to be fine. Managed to get it working and added some detail to the Bug Reports thread.
Deepfield 13 Aug, 2021 @ 5:29am 
@20LEgend
I don't think its materials expanded. I dont have this mod and the same thing is happening
Finger jade and toe was wooden
Deepfield 13 Aug, 2021 @ 5:25am 
After installing a finger or toe the operation does not finish and never gets installed. Operation job queue stays also

Error log:
https://gist.github.com/adc6dac19a7784eaa0e5bea7e200face
Rain 4 Aug, 2021 @ 4:50pm 
and this is the error log https://pastebin.com/5KiDUPAK
Rain 4 Aug, 2021 @ 4:42pm 
I think I find a small incompatibility with materials expanded. After I installed that mod the prosthetics get renamed to something like "iron simple toe" depending on the material they get crafted from and when you try to install them the operation still goes through, the prosthetic gets consumed but it does not get installed on the pawn