Stellaris

Stellaris

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Xtra Governments: Research Institute
   
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18 Jul, 2021 @ 3:35pm
4 Apr, 2022 @ 10:45pm
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Xtra Governments: Research Institute

In 1 collection by Kirksko
Collection of Xtras
4 items
Description


Xtra Governments: Research Institute

As of version 3.4 (Overlord Update), this mod breaks the branch office feature. Don't activate it or you won't be able to build any branch office buildings. A fix will come soon!

Xtra Governments: Research Institute adds a new government type, attainable by any materialistic megacorporation upon taking the 'Private Research Firms' civic.

Standard branch office buildings are replaced by buildings with more of a research and materialist ethics attraction focus. The civic also allows the use of 'Scientific Method', which converts each trade value to 0.25 energy, and 0.25 of each type of research.

Feedback welcome!
Let me know about any bugs or incompatibilities, if you find any.


This mod edits the following files, and therefore may cause compatibility issues:
  • common\buildings\14_branch_office_buildings.txt
  • common\policies\00_policies.txt (Not sure if this is overwritten tbh)

11 Comments
Beast-Storm 2 Dec, 2022 @ 4:10pm 
Stellaris has gone through some changes in the past 7 months and for the last 3 weeks I've been experiencing a crash every time I get in the game.

While it is possible this mod might be the culprit but I am looking into other mods that I have that might, so for the time being I'm gonna unsub this mod

Its a good mod and one that should have been in the vanilla by the Developers

In any case @Kirksko take care and stay safe
arieviloj 5 Apr, 2022 @ 12:59am 
This is great.
Kali 12 Jan, 2022 @ 2:50pm 
has_tradition = tr_mercantile_adaptive_economic_policies

its just this in the potential conditions.
Kali 12 Jan, 2022 @ 2:48pm 
Hey was wondering if you could update the trade policies? As of 3.2 most are locked behind a tradition.
Kirksko  [author] 17 Dec, 2021 @ 4:28am 
Alright, it should be fine now. Let me know if you have issues
Kali 15 Dec, 2021 @ 9:54pm 
think they changed some triggers or something
Kirksko  [author] 15 Dec, 2021 @ 4:38pm 
@Beast-Storm, if i'm being honest, I have no idea why it's not working haha. I'll try and find a fix shortly
Beast-Storm 11 Dec, 2021 @ 10:07pm 
When can we expect an update???
Kali 6 Aug, 2021 @ 1:56pm 
Amazing work.
Kirksko  [author] 19 Jul, 2021 @ 4:15am 
@Beast-Storm, yeah I too was frustrated at the lack of a scientific megacorp option, so I made one. Thanks for the sub!