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Сообщить о проблеме с переводом
Firstly would be fixing some awkward map boundaries by including scenery and blockers, just to prevent players from getting confused why they can't access certain areas of the map. In particular road_to_arx had huge volumes of forest terrain in the middle of the map inaccessible for no real reason.
Second would be a few areas with higher elevation that aren't walk-able. This happens frequently in arx_emb_lizzards. Elevation variation is key to huntsman builds, so it's a shame when you see a high place with decorations and collectables on it, but you can't actually get up there.
I will likely try and modify them for my own use in the meantime, but thought I should put my honest opinion here. Thank you for the mod!