Arma 3
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Ravage: Livonia
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Livonia
Meta: Dependency
File Size
Posted
Updated
1.508 MB
16 Jul, 2021 @ 9:02pm
15 Jul @ 4:32pm
10 Change Notes ( view )

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Ravage: Livonia

Description
Ravage: Livonia

You are one of Livonia's survivors.

You are a survivor in an apocalyptic world.
Trapped in Livonia, you must try to survive anyway. All people are gone or walking on like the living dead, the few people left over cannot be trusted.

- Zombis almost blind, but more sensitive to sounds.
- Zombies can attack on horde.
- NPCs killed by zombies will return as zombies after a while.
- Hostiles NPCs.
- Base allied with sellers of weapons, supplies and equipment.
- Armed patrols.
- AI will fight each other.
- Slightly increase loot.
- Enemies will spawn at fixed locations on the map after a certain time.

Recommended MODs:
- Vandeanson's Apocalypse
- Enhanced Movement
- Dual Arms - Two Primary Weapons
- Kurt's Survival System (KSS)

If you find any bugs, please let me know in the comments so I can check and fix them.
Feel free to leave your likes or dislikes, so I'll be able to know how I'm doing with the scenario and how I can improve it.
Hope you have fun, thanks!

Other scenarios:
Ravage: Chernarus Redux - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2147482110


For some reason when I published this scenario update the old one was deleted, I don't know what happened (or if I did something wrong). I apologize for the inconvenience!

Video made by kodabar:

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49 Comments
GAlvares  [author] 25 Aug @ 4:25am 
no, just go to "singleplayer" and then "scenarios", this one should appear along with the others you signed up for
FAYR00D 24 Aug @ 9:21am 
Should I set it up myself in editor mode, or can I just open a random world and play?
GAlvares  [author] 4 Aug @ 4:10am 
@Aegis+ you can use it without any problems, it is fully compatible
Aegis+ 4 Aug @ 1:16am 
is this scenario support Vandeanson's Apocalypse V.3? or just regular one? which you recommended?
MynameisHoff 15 Jul @ 9:40pm 
@GAlvares I am one of the original beta testers behind mod DEADLANDZ and Livonia was our main terrain. It feels close to home. Unfortunatelly original developers behind DEADLANDZ stop all work on it because core mod was broken and we would have to switch to completely new modpack. I am glad that at least someone still uses Livonia, because it is one of the best terrains in A3. Good job M8
GAlvares  [author] 15 Jul @ 4:44pm 
@MynameisHoff Thanks for the heads up! I've added CUP_MAPS as a dependency now. I apologize for adding this mod to the scenario, but I'll look for what I added to the map that came from this mod and change it. I believe the ACE dependency has been removed.

I love the Livonia map, even though it's mostly fields and ruins. I think because I don't see much done on it, I made this scenario so I could play it. I'm glad you're enjoying it!
MynameisHoff 15 Jul @ 3:01am 
@GAlvares. Just a little info. The mission cannot be played right now, because there are missing dependencies. CUP_MAPS and ACE. Can you take a look at it? TY
MynameisHoff 14 Jul @ 10:56pm 
@GAlvares This is one hell of a scenario. You are probably only person left, who makes Z style scenarios on Livonia. I will post some feedback from my part in a couple of days. Hope to see more from you in the future. Good job M8.
GAlvares  [author] 14 Jul @ 6:17am 
Thank you so much for the feedback!
I disabled the animations for some AIs, so only the vendors have them now. I also reduced their number—some were just decorations in the scenery.
I had no idea about the items you mentioned that were in the starting chest, they weren't supposed to be there. I removed them and left only the ones that were supposed to be there.

I'm getting back to studying and plan to make the scenery a little more "dynamic" and with more things to do.
Hans(z) 12 Jul @ 3:26pm 
What about Kostey's notebook and some money item from starting location?