Transport Fever 2

Transport Fever 2

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Medieval Buildings
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Scenario: Europe
Misc: Misc
File Size
Posted
Updated
42.884 MB
13 Jul, 2021 @ 3:03pm
19 Jul, 2021 @ 12:13pm
3 Change Notes ( view )

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Medieval Buildings

In 1 collection by Lmgordocano
Thematics Packs
19 items
Description
Hola amigos.
Hoy os traemos un pack de edificios de estilo medieval, ideal para crear pequeños pueblos de atracción turística. Esperamos que os guste.

Hello friends.
This week we bring you a pack of medieval-style buildings, ideal for creating small towns of tourist attraction. We hope you like it again.

Hallo Freunde.
Heute bringen wir Ihnen eine Reihe von Gebäuden im mittelalterlichen Stil, die sich ideal für die Schaffung kleiner Städte mit touristischer Attraktivität eignen. Wir hoffen wieder, er gefällt euch.

You can download this mod at https://lmgmods.blogspot.com/2022/06/medieval-buildings.html
52 Comments
Lmgordocano  [author] 27 Feb, 2024 @ 3:26pm 
Hi Frank Drebin
Honestly, I have a lot of things on my plate and I am always more motivated by new things, but I will make an effort and try to do it as soon as possible. Greetings.
Frank Drebin 25 Feb, 2024 @ 7:39am 
Hello Lmgordocano,
thank you very much for the feedback. I've disabled the two MODs for now and will re-enable them once you've made the changes. Do you have any idea when that will be? Thanks for the help and keep it up. Your MODs are really great and thank you for them.
Greeting...
Lmgordocano  [author] 24 Feb, 2024 @ 9:47am 
Hello Frank: That happened because there are buildings in different mods with the same name. I have done so many that it was difficult for some not to repeat. I'll have to rename them. Meanwhile, the solution would be to not have the other mods activated if you don't use them. Greetings
Frank Drebin 21 Feb, 2024 @ 12:46pm 
Hello,
I have a problem with the MOD "Medieval buildings Pack".
The following buildings are missing in the MOD:
MEDIEVAL SQUARE
MEDIEVAL FARM
MEDIEVAL MALL
The last two MOD's (FARM & MALL) have been replaced by other buildings in the current game.
The MEDIEVAL FARM has been replaced by the ALPINE HOUSE from the "Me and the Farmer Pack" MOD.
The MEDIEVAL MALL has been replaced by the MALL 1 from the "Commerce Building Pack" MOD.
The error occurred after I added the MODs (Commerce & Farm).
Please help to solve the problem.

Translated with DeepL.com (free version)
Lmgordocano  [author] 3 Jun, 2022 @ 1:56pm 
Hi Quince99. I don't know how it's done, I'll have to study it, anyway I'd have to ask snowball for permission. I gladly give up my part. Greetings.
Quince99 3 Jun, 2022 @ 7:58am 
Would it be possible to have the medieval wall so that it works with Snowball's Fences mod please? I've tried to incorporate it myself, using existing scripts and files as a template, but convincingly have failed.
Lmgordocano  [author] 2 Apr, 2022 @ 12:49pm 
Hi Deepa. buildings are assets that you can place freely. There are some residential ones that produce inhabitants and other commercial ones that attract people. As long as they are connected to a road. Greetings
Dreepa 2 Apr, 2022 @ 7:41am 
Will Towns use these assets by themselves, or is it all manually placed by the player? Or how does it work? Thanks.
Gorillaz Warfare 21 Oct, 2021 @ 11:17pm 
these are the buildings in cities xl
fisherb1986 11 Sep, 2021 @ 9:11pm 
Hold up!!!!!!!!!!!!!!!!! Hold Hold up!!!!!! These are actually some of the assets from the game Cities XXL i think