Helium Rain

Helium Rain

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Harmonic Resonance 1.6.0 FINAL - (yes really).
   
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523.221 MB
4 Jul, 2021 @ 11:26am
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Harmonic Resonance 1.6.0 FINAL - (yes really).

Description
Harmonic Resonance Mod Final Release Candidate

The Harmonic Resonance mod strives to add cosmetic changes to Helium Rain that stay in line with the vanilla game's overall look and feel.

There will be no more Harmonic Resonance updates from this one on. I have spent days crafting this mod to my liking and shared it with you all. The bugs should all be squashed and the gameplay is stable. Thank you for all the people who subscribed and liked this mod.

Godspeed and good gaming.


Features:

New appearance configuration options:

- 10 new player company emblems to choose from

found ingame under -> 'company' -> 'appearance'


- 8 new camouflage pattern options also used by the AI along with new color schemes for the AI

- Adds Navlights (red/green/white) blinkers to most vanilla ships that were part of the Helium Rain Mod Kit:

- Solen
- Ghoul
- Dragon
- Omen
- Orca
- Invader

and adds them also to all new ships


New Ships:

Military - S-Class

Kelvin Scout
Spearfish (Starfish) Cutter
Wyvern Frigate

Military - L-Class - combat

Dora
Leviathan

Military - L-Class - trading

Basilisk Blockade Runner: 6x600
Baltazhar Blockade Buster: 4x600
Nautilus Megafreighter: 6x4000

Civilian - L-Class - Trading


Solaris Oiler: 1x750 (O version)
Solaris Bulk: 3x250 (B version)
Solaris Gas: 6x125 (G version)
Solaris Liquid: 10x75 (L version)
Osiris Maintenance Tug: 1x50


New station models overhaul:

- see screenshots for newest stations

- New Pump Station
- New Forge
- New Ice Mine
- New Iron Mine
- New Habitat
- New Outpost
- New Research Station
- New Foundry
- New Factory
- New Refinery
- New Farm...

NEW in June 2021

- New Planetary textures for all of Nema's satellites.
- Modified the outer appearance of some stations (New screenshots available)
- Removed the 'complex' facility from the station build screen, since it was not playing nice with the new stations.

NEW in July 2021

- New station kitbashes for the majority of stations

Resolved bugs from previous Mod installments


Use a clean save to test this version for bugs or anomalies.

Changes from the previous versions: and Resolved Bugs

- Solaris Gas has correct number of cargo slots now
- Removed the cargo slot text in the description - it shows how much each ship has in the 'purchase ship' screen.
- Removed Engine entities that showed when the pilot fired weapons manually.
- Changed the floodlight position on the Wyvern so it does not glare on the cockpit making it non legible
- Solen shuttle received solar panels.
- Leviathan blueprint received an overhaul changing the look of the ship and adding an extra gun emplacement.
- With the Starfish cutter, RCSes were not able to be upgraded because they were damaged ad perpetuum and could not be repaired. This has been resolved.


June 2021 debug:

- Had hoped that the 7 research tiers would be picked up by the game engine, but no. So, reset them to 5 levels as in vanilla.
- Set the Dora's cockpit camera view on a more reasonable place.


* It is advised to turn motion blur off in the graphics options when using this mod.
** Use a clean save to test this version for bugs or anomalies.

Enjoy.


Starting a new game is highly recommended.


Popular Discussions View All (3)
5
19 Jun, 2023 @ 8:17am
GOG
hrvstmn31
2
1 Jan, 2023 @ 9:12pm
Orbital map bug?
M87
0
27 Oct, 2024 @ 2:47pm
Travel to "the Depth" bug
lyoha.pro
9 Comments
Frission 14 May @ 11:12am 
3 years later people still asking for new stuff when the author clearly said no more updates xD
1antonioorlo1 24 Jan @ 1:20pm 
real orbits we need real orbits
Tradesman 2 Nov, 2024 @ 9:41am 
Boneyard is obscured by Deadlalus and cannot be selected in the Orbital Map
lyoha.pro 29 Oct, 2024 @ 1:34pm 
At the beginning of the game, when trying to travel to the Depths, the game freezes. Unfortunately, at this point, saving also occurs, which causes a softlock. The order of actions is approximately as follows: Orbital map -> the Depth -> Travel -> Orbital map -> Fast forward
prexray13 8 Jun, 2024 @ 9:33am 
does any one know any guides for this game ?
Falcon07 9 Nov, 2023 @ 11:11pm 
Wow hope they add your mod to the game, they are lacking and you carrying them
Eylexander 5 Dec, 2022 @ 7:43am 
I have an issue with Atlas ship, the front textures are blank and removed the dock part so useless
[OFF] NOM@D 3 Nov, 2022 @ 1:47am 
⚠️ Même problème, le secteur d'Asta est buggé après l'apparition de Pioneer. Par la suite, lorsque Daelus est découvert, ce dernier se superpose avec Boneyard qui devient inaccessible et tout le secteur est buggé.

⚠️ Same problem, the sector of Asta is buggy after the appearance of Pioneer. Subsequently, when Daelus is discovered, the latter overlaps with Boneyard which becomes inaccessible and the whole sector is bugged.
Fear Not The Clockman 29 Oct, 2022 @ 7:36pm 
This mod is great, my only gripes are that the Basilisk is a bit goofy (but hey, you're working with what the game gave you, so for what it is its fine), and the more pressing issue of the Asta orbital map being bugged. The sectors are stacked ontop of one another, and are made inaccessible because of it.

I'm not sure if you're gonna work on this bug or not. And I'm not sure if there's any fix to it from my end, but the rest of the mod is awesome.