Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Their supercapacitors are connected directly to the guns and are located next to their ammo loaders. They don't require switches, It's enough to simply set the charging speed on them, just like for Rail/Coil.
Hey, I'm not sure and don't remember. I think I only had a couple of T3 submarines.
But if you really want to, you can take the boat file from the mod folder and run it in the editor to change its Tier, and then just put it in the folder with your local submarine files, or return it back to the mod folder by replacing the file (but in this case just don't re-subscribe so that the mod doesn't download the original files).
In the bow at the bottom, there are two periscopes for them, to the left of the railgun periscope.
If I remember correctly it was to do with how the hull in that section was built. I remember fixing a bot issue there on my Lucky Lady version via redoing the section around the O2 generator.
The angled tip of the room seems to befuddle them.