Arma 3
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Lucenzo - Seize Tanoa
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Zeus
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Tanoa
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
136.707 KB
15 Jun, 2021 @ 6:43am
15 Jun, 2021 @ 2:49pm
7 Change Notes ( view )

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Lucenzo - Seize Tanoa

Description
A base prepared for open insurgency into Tanoa. Originally started out as a very simple base with respawn points for myself and friends to host Zeus missions with. Now optimised better with a new HQ location but mostly "Homebrew" qwirks.

We use this as a base for running Zeus OPS. There is an arsenal w/ some light Vehicles and a Heli Pad. Then build missions in the Zeus editor in real time while our Squad sets up. (This is not an out of the box workshop. You will still need to build a mission around this)

Bugs - If a player clicks respawn they will respawn on their last position. Currently we just avoid this completely as ACE Medical is set so players go Unconscious.

Modlist:
Required {
CBA_A3
ACE
}
What we use {
CBA_A3
ACE
Zeus Enhanced
DUI - Squad Radar
Ehanced Movement
No Grass Mod
Achilles
ZEN
}
1 Comments
Dantes79 27 Aug, 2022 @ 9:00am 
моды не прописали где нужно