Barotrauma

Barotrauma

64 ratings
Submarine Safety Clock
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
279.156 KB
13 Jun, 2021 @ 6:10pm
13 Jun, 2021 @ 6:37pm
5 Change Notes ( view )

Subscribe to download
Submarine Safety Clock

Description
Keep track of how long it's been since the last time the crew tried to destroy the submarine. Includes both the finished product and a wiring diagram should you be interested in modifying the design.
Popular Discussions View All (1)
1
22 May, 2022 @ 9:29pm
BUG REPORT
MrMuffledEurobeat
15 Comments
yuyuolozaga 5 Jan, 2023 @ 1:59pm 
Same, doesnt seem to be working.
MAT 1 Nov, 2021 @ 3:26am 
do i need to power it? Cant seem to get it working;(
Vαlere 18 Oct, 2021 @ 3:28am 
Love this, installed it on my sub https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2625806418 .
Wired it to an alarm that reset the counter when activated. Crews I played with had fun with it, also it's just nice to have a clock onboard to see when a game is taking too long and shit need to happen! :steamthumbsup:
Would like to know if there was a way to make it reset automaticly when for exemple the flood and fire alert are on, or when the reactor is on meltdown (since it send a constant signal instead of a pulse of a button).
WolfWithCat'sEar 22 Jun, 2021 @ 7:53am 
Accident free for - Not days, not even hours, it's just fricken minute and seconds. It's just awesome. And hilarious.
obsessedwithpineapples2223 18 Jun, 2021 @ 7:35am 
Thing of beauty.
MrMuffledEurobeat  [author] 17 Jun, 2021 @ 8:14pm 
@Tactical Shrubbery I was unable to replicate the issue you described in my own testing. I suspect that it may be caused by modification of the Hz rate on the oscillator. I'll push out a patch that disables interaction with the components, which should hopefully fix the issue.
Tactical Shrubbery 17 Jun, 2021 @ 6:46pm 
The timer text display gets very jittery in campaign (and possibly others, only tested in campaign) mode. This persists even after pressing the button to reset.
Marii Wukruk 17 Jun, 2021 @ 1:44pm 
I'm actually amazed it hasn't caught the attention of the developers yet, it's actually brilliant, and plays with the "reality" of most games so well, perhaps a bit too well, you know, too obvious to be noticed deal.
Man, or woman, that's the best thing on the workshop I've seen so far, great work! :shockedIro:
gibuz 17 Jun, 2021 @ 12:08pm 
amazing
Krzeszny 17 Jun, 2021 @ 6:45am 
@Twenty Yes, DIY