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Ellye's Battle System
   
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UGC Type: Edit And Play
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20 Apr, 2014 @ 8:33am
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Ellye's Battle System

Description
This is an early beta release. I'm sharing this mostly for bug testing and feedback, for now.

Still, you're free to use it in non-commercial games, if you so wish. Just be warned that it's far from complete and there are probably still a few bugs / oversights on what's already done.

What's implemented so far:
- My battle interface (the stand-alone version of it can be found here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=250716392)
- An Active Battle System instead of the default turn structure.

The Active Battle System works on the following way:
Each character in a battle, actor or enemy, has a ActionBar (currently not being displayed for enemies). It starts at zero, and fills up on a speed calculated by the sum of a base rate plus the battler's AGI. When the bar fills up, the character gets to act. If it's an actor, the actor command menu window will appear (if he's not Confused or something like that). If it's an enemy, his action will be selected automatically and performed.

A hidden timer bar also fills up at the speed of the base actbar rate. When it fills up, the system counts as if a "turn" had passed - this is used for Enemy AI and Battle Events processing, basically.


This script is pretty much Plug'n'Play. Just copy the scripts for your game and it should work.
Though the final battle system will be designed to work with different combat formulas than the default ones.
12 Comments
Mea 3 May, 2018 @ 1:38am 
How about implementing the TP bar?
peppers 15 Jul, 2015 @ 7:00pm 
Hellow, player battlers from the DS Pack DLC do not show up properly. Any Ideas on the fix?
Snarplord XVI 21 Jul, 2014 @ 7:37am 
Ok, thanks.
Ellye  [author] 21 Jul, 2014 @ 7:29am 
It's a known issue with any non-standard size battler. I'll be working on it.
Snarplord XVI 21 Jul, 2014 @ 6:37am 
I notice how my player battlers from the Zombie DLC don't show up properly. Is this a known issue, and if so, is there any way to fix it?
BookaFleas 4 Jul, 2014 @ 12:48pm 
yeah I have that one too :3 which is what I was actually kinda vaguely referring to when I mentioned "cant wait till you update that one" comment :3 I just posted here so you would know about the healing. Fire and lightning worked fine just the heal didn't do anything. Thank you for all the hard work you've done so far on both :3 you deserve a cookie or brownie points or something :3
Ellye  [author] 4 Jul, 2014 @ 11:59am 
Oh, you can also get the stand alone battle view, by the way.
I do still work on this, but unfortunatelly I'm not being able to dedicate much time right now.

Thanks for the report!
BookaFleas 4 Jul, 2014 @ 9:47am 
not sure if you are still working on this or not but I justed tested it out against those god slimes XD and yeah, heal doesn't work. She just skipped her turn when I had her use heal. Other than that I do llike this action bar and party set up :3 I especially love the battle view, can't wait till you update that one with just a party of 4 :3 (if you do at all)
Odaki 20 Jun, 2014 @ 6:41pm 
Hey there Ellye :) FleshRenderStudios here, I've seen your script's on a few websites before and glad you got on steam too :)
「Queen of the Pumps」 4 May, 2014 @ 2:20pm 
ok thanks