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IS Machinegun T5
- damage: 2.4/s
- ranges: 208 / 416
Clan Machinegun T6
- damage: 1.95/s
- ranges: 187,5 / 375
Clan Machinegun description:
The Clan version is lighter and longer range.
Judging by the stats "supperrior" Clan technology sucks. And the description is a lie.
and I press K or CTRL+ # the ammo wont switch
Added: support for ThunderOfSuccessionWars sound mod (will not stop trace emitter fire sound when the mod is active)
Changed: moved Capacitor PPC cooldown code to the generic Weapon_CoolDownComponent like Ultra ACs, identifies by gameplay tag(s)
Changed: moved Compact Heatsink and Heatbanks 1-3 to YAML
Changed: Ultra AC ammo usage: 1/burst from 1/projectile, adjusted ammo amounts and ammo explosion accordingly
Changed: ammo equipment explosion damage set to 0 to all ammo. Now the ammo bins themselves will not explode, only the ammo within.
Fixed: LBX10-BF removed from disabled weapons list, LBX max range override in weapon emitter
Fixed: LBX techbase tags
Fixed: Capacitor PPC causing instant overheat
For me, the fix was to validate game files as that rechecks and forces mod updates as well.