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Changed: override DLC7 vanilla Clan Lasers to change their colors
Changed: Hyper-Assault Gauss short name to H-A Gauss/20 (C) etc, sound, increased delay between shots from 0.06 to 0.1s. Its burst can be interrupted now.
Changed: Anti-Personnel Gauss name: AP Gauss (C) to A-P Gauss (C), increased fire rate / decreased damage
Changed: ProtoMech AutoCannon name: PM AC/8 (C) to P-M AC/8 (C)
Changed: rebalanced lasers to better resemble DLC7 vanilla. Increased Heavy Laser damage.
Changed: rebalanced Machineguns (+50% damage to all) as PGI did.
Changed: rebalanced missiles to DLC7 stats. Thus, ATMs got a HUGE buff.
Fixed: Clan Laser AMS missile destruction rate
Fixed: Clan Advanced SRM damage / missile (to 2.4)
This also applies to "missing" Battle Computers (e.g. BC Artemis V / Ballistic) and other items.
Changed: Ultra AC ammo amounts synced with DLC7 amounts
Changed: YAWC Ultra ACs now use one ammo per burst (was one ammo per projectile before)
Fixed: YAWC Ultra AC Double bins removed from disabled weapons list
At some point will you move the duplicate weapons to a legacy compatibility mod with a script to replace everything with SoK versions?