Killing Floor 2

Killing Floor 2

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The Surge
   
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Maps and Mods: Maps
File Size
Posted
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63.116 MB
7 Jun, 2021 @ 1:47pm
26 Jun, 2021 @ 3:19pm
3 Change Notes ( view )

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The Surge

Description
The surge is an arena-style map featuring a quad-wielding flamethrower rogue A.I known as N9. Torch zeds by hacking N9 or rain hellfire down on your enemies from the multi-tier balconies above.

P.S if you encounter any bugs please do let me know and I shall do my best to resolve them as quickly as possible. Enjoy!
8 Comments
RH-1X  [author] 16 Jun, 2021 @ 1:12pm 
@[object Object] Thank you for all your helpful feedback, with this being my first ever KF2 map it's greatly appreciated!
I shall get the inaccessible areas fixed and add a cool down to the teleporters as I feel it would even out the game-play experience. I also plan on improving the teleporter text as it currently displays in different places on the screen depending on screen resolution/size. Thanks again for all your help :)
[object Object] 16 Jun, 2021 @ 5:23am 
hey, teleport work now, thx
maybe create cooldown for tp?
and example inaccessibility spot:
https://kf2.tix.su/2021-06-16_15-18-01.png
RH-1X  [author] 12 Jun, 2021 @ 7:02pm 
Hey @[object Object] thanks for the feedback! I shall check this issue out and fix it as quickly as I can.
[object Object] 12 Jun, 2021 @ 9:59am 
need fix teleports..
use another trigger(free dosh) or use more chain's
ps: every time teleported "Player 0" - first player on logged the map.
Matt Dillon 8 Jun, 2021 @ 12:26pm 
Great map RH-1X :steamthumbsup:
RH-1X  [author] 8 Jun, 2021 @ 5:20am 
@Serious It's mainly built for endless, I've not tried H.O.E difficulty but suicidal feels a little too easy with it being so open. Thanks for the feedback!
Mythical 7 Jun, 2021 @ 8:27pm 
cool stuff :Fistofdosh:
Serious 7 Jun, 2021 @ 7:32pm 
In general i'm no fan of lab styled maps, but this one looks pretty interesting and interactive.
Nice work :okey::steamthumbsup:
Is it build for endless or is it also difficult enough for survival?