Barotrauma

Barotrauma

472 ratings
AVP-Aliens
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File Size
Posted
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28.754 MB
7 Jun, 2021 @ 12:12pm
5 Sep @ 4:03pm
140 Change Notes ( view )

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AVP-Aliens

Description
Description:
This is going to be the Alien (xenomorphs, engineers, etc) side of the AVP universe. This mod would not be possible without the community and is still active.

The mod hosts a huge selection of xenomorphs from movies to games.
They will show up both in missions and in game

We have facehuggers/motes, that work. K-series so you can have you own "tamed" xenomorphs. As well as missions and map spawning. Ive tried to make it so both xenomorphs and the base fauna can show up.

Ive also added some engineer equipment as well.

Steam deleted a bunch of my description for some stupid reason so idk if I can get it back but ill try.

We also have a full life cycle from Facehugger to Xenomorph to even queen if its a royal face hugger. We also have xenomoph morphs for most of the creatures in barotruma

Join my discord here!
https://discord.gg/Zv7nyeG8jQ
Popular Discussions View All (20)
333
5 Sep @ 4:04pm
BUG REPORTS
King of Knights
309
2
5 Sep @ 9:37pm
changelog and suggestion
King of Knights
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1
22 Jul, 2024 @ 12:41pm
Spawnlist
ПΛПО Dragoon
1,218 Comments
GrimReaper85 7 Sep @ 4:06am 
love the mod. i don't think barotrauma for me would be complete without it.
ПΛПО Dragoon  [author] 5 Sep @ 4:05pm 
@valveworshipper Why did you post it here and in bugs?
Also it's fixed.

@Volitile hold right click and press E where you want to put them.

@OtherGamer791 The ladders are in game issues. I've been fixing as much as I can. Also I do have missions where there are eggs in the abandoned bases. I can't do it every mission
valveworshipper 5 Sep @ 12:45am 
the hammerpedes reproduce like nuclear fission
I.E. so fast they can lag a server
OtherGamer791 20 Aug @ 12:46pm 
really like the mod however the aliens get really buggy on ladders getting stuck on them and stuff also it would be cool if they could build nests and the queen could lay eggs I have not gotten to far into the campaign but if their is a mission where you can go into an abandoned outpost thats infested with xenos that would be cool to seeing eggs everywhere.
Volitile 16 Aug @ 4:56pm 
How do you use the stasis chamber?
valveworshipper 14 Jul @ 9:05pm 
well I mean I have a server ready to go
ThePhantomX64 14 Jul @ 8:22pm 
I kinda wish there was a server to play this on, I guess I have to play this on a singleplayer campaign.
Galaxies 14 Jul @ 2:11pm 
@Captain_Goose200K You'd enjoy my fork of this mod, where the xenos are balanced for powerful modded weapons instead of vanilla. It's pretty up-to-date with NANO's version, and I've added new xenos (they were the old ones before NANO revamped everything :steamhappy:)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3365358461
ПΛПО Dragoon  [author] 14 Jul @ 11:38am 
@Captain_Goose200K Do you have any specifics xenomorphs you wanted buffed? Or maybe any examples of a battle so I can get an actual idea of how more more hp and dmg you want them to do?

Using the drone they can kill you in 4-5 hits basic hits. Not including the headbite.
As for health. A single xeno drone takes almost a full magazine of smg to kill with body shots. Now if you only hit head shots perfectly. Yes they can die with around half a magazine remaining. Thats for a single drone. Let alone when you are fighting groups of them.


As for realism. Which alien movies have you watched? Have you seen Aliens, aliens Resurrection, Alien Romulous, or AVP ? In all those movies they aren't immortal. They die even from small arms fire. Even in the games.

The only exceptions are Alien Isolation (which the devs directly stated they made it immortal so that way the reveal there are more would be a surprise) and Aliens fireteam elite (which followed Alien isolation's example).
Captain_Goose200K 14 Jul @ 10:35am 
You should make the xenomorphs harder to kill and stronger for more realism