Rivals of Aether

Rivals of Aether

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Bugingi
   
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3.706 MB
29 May, 2021 @ 11:11am
14 Sep, 2021 @ 4:22pm
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Bugingi

Description
// BUGINGI IS CURRENTLY NOT FUNCTIONING AS INTENDED //
// nspecial will occasionally break, this is not an intended mechanic //

Once an invasive species that would conquer planets. Now has ascended to god-hood with a more passive outlook on life. Learning the universe's inventions in order to create tools for whatever circumstances they find themselves in.

==Gameplay==

Bugingi Is an extremely unorthodox character that revolves around strange movement and random projectiles in order to confuse and overwhelm the opponent.

==Other Mechanics==

Heat:
By Dash Dancing you're able to build up heat. Doing this will increase your dash speed and jump height for a short while.

Projectile Angling:
While performing nspecial you can angle the projectile you're about to throw by tilting the joystick in a certain direction.

Projectile Storing:
While performing nspecial you can press the parry button to save the projectile for later.

Regular Projectiles:

100 Ton Weight:
The 100 Ton weight is a projectile that has a very weak hitbox until it lands on the ground. The inner part of the hitbox deals a decent amount of damage and knockback whereas the outer part just stuns.
Try not to throw this offstage lol.

Mini Bugingi:
Mini Bugingi is a slow moving projectile which will block all incoming projectiles. Mini Bugingi will only start moving forward once it land's on the ground and will have much less damage and knockback than the grounded version.
When you get the mini bugingi try to throw it while at either mid range or long range so that they don't unintentionally break the airborne bugingi.

Wrench:
Wrench is a pretty standard projectile which is good for just getting decent damage.
Wrench is good in pretty much all cases. It can be great for edge guarding if you angle it backwards while throwing it since it stalls in midair for a short while or as just a good long ranged projectile in order to secure an approach.

Dumbell:
The Dumbell spikes.
You can also use this as a tool to hit an opponent slightly above you by holding the stick towards you while throwing it.

Rage Ball:
The Rage ball is a green projectile that grows in size and damage the more damage you take.

Bomb:
The Bomb is a projectile which will explode after a certain amount of time. While it is on the ground you can hit it in order to reposition it. You're also able to get damaged by the explosion yourself so be careful.
A good way of hitting the bomb onto a platform is by doing falling Nair->Utilt.

Jackpot / Special Projectiles:

Ball???:
The ball is a special projectile which you can only obtain by countering and hitting someone with Dspecial. It shares all the same stats as wrench except for damage and knockback which are increased.

1000 Ton Weight:
The 1000 Ton Weight is a Jackpot projectile which combines the properties of the Dumbell and the 100 Ton Weight. It also does more damage and knockback but removes the ability to stun. Since the airborne version spikes now, you can throw it offstage without being too worried.

Mega Bugingi:
The Mega Bugingi is a Jackpot projectile which is just a bigger version of the mini bugingi.

==Credits==

Gnomee - Beta Testing
Bluaxolotl - Alpha Testing
Answearing Machine - Alpha Testing
Numa - Alpha Testing
Neptendo - Alpha Testing


Song Used:
https://soundcloud.com/lognes/bugingi-mode
11 Comments
PandrCrossan 24 Feb @ 12:24am 
Nice! Thanks for both the mods! :)
Lognes  [author] 4 Feb @ 8:28pm 
Drosera by Spider Boi
PandrCrossan 4 Feb @ 7:40pm 
Who's that plant character in the 4th image?

He looks cool!

(The other green character is cool too.)
Dizzy 7 Jan, 2024 @ 2:24am 
thank you for making bugingi.
Rstanisback 2 Sep, 2023 @ 11:05am 
bugingi has all the files on the white house at their disposal
skegeton oo 15 Jun, 2022 @ 9:22pm 
hey i think theres a bug where once you respawn neutral special doesnt work (the animation plays and you can store a projectile but it wont spawn a projectile) until you take some damage
Stupendolus Skitter 21 Jun, 2021 @ 6:30pm 
Simply existing as Bugingi in a match is a bit confusing, not just the abilities are weird but even the movement is an entirely new experience for me. It's pretty common that I accidentally launch myself off the ledge of the stage, but just how bizarre all the matches get keeps bringing me back to play this lil' oddball. My favorite parts so far are definitely THE HAND, THAT WALK, and just how equally confused I can make my opponents with such varied speeds and visuals I can almost instantly swap through. Hope I can get the skill to do them justice.

Great character!
Ruskah 6 Jun, 2021 @ 11:36am 
bugingi bugingi bugingi bugingi bugingi bugingi bugingi bugingi bugingi bugingi bugingi bugingi
JPEG Warrior 30 May, 2021 @ 7:27pm 
white len walk is perfect
>PLANET_BLUTO 29 May, 2021 @ 8:53pm 
BUGUGIUBNINIGUNIBNIBNIGNBINGUBINIBNINGUBINGINBGIUNBIGNBINGBINGIBNGINBIGNUBINGBINGBINI