MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

1,427 ratings
NoTonnageLimit
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1.251 MB
28 May, 2021 @ 6:08pm
19 Jan, 2023 @ 9:52pm
16 Change Notes ( view )

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NoTonnageLimit

Description
This mod is deprecated by the DLC5 patch difficulty settings, leaving it up for people playing on the previous game version.

Removes tonnage limit from missions.

Missions should now allow users to go over tonnage without a penalty (UI will still show over tonnage yellow warning).
Popular Discussions View All (1)
3
1
19 Jan, 2023 @ 5:29pm
Compatability Workaround for Pilot Overhaul mod
Quoeiza
435 Comments
Pearl_64 21 Jul @ 10:01pm 
Thank you, best mod on the workshop. Makes games even more fun, works well on Vanilla.
KibbleHermit 26 Oct, 2024 @ 11:10pm 
Nope, I set the penalties to zero and it keeps telling me overtonnage work order error.
[EMG]Celestia 19 Oct, 2024 @ 11:47pm 
Useless mod because you can just turn off overtonnage penalties in vanilla game settings.
Chaos Marine 8 Oct, 2024 @ 1:41am 
@Time It's lore accurate for Clanners though. Bidding to take the least amount of fire power to prove your skill is essential for their hierarchy jockeying.
Time 7 Oct, 2024 @ 8:04pm 
Never understood why you would take a paperweight vs real armor. tonnage is dumb hope its not in clans
MarMite 24 Aug, 2024 @ 7:25am 
Tonnage part works fine but the penalty I just had was -95% CBills -24 Salvage after completing the mission, so that bit might need looking at ;)
coltace45 7 Jul, 2024 @ 10:49am 
I can confirm this still works with the most recent patch
Red Skull 7 Jul, 2024 @ 7:35am 
Update pls
The1Vanguard 26 Jun, 2024 @ 7:11pm 
Which Beta Version of the game is this mod still compatible with?
CuttableSoup 28 May, 2024 @ 8:30pm 
It's a difficulty option now. The host sets the difficulty to custom, and they set a multiplier for the over tonnage scrap and credits penalty.