Killing Floor 2

Killing Floor 2

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Hans Volter's Exosuit for D.A.R's Classic Armor (Offline)
   
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Maps and Mods: Mutators
File Size
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259.650 MB
25 May, 2021 @ 12:27pm
1 Change Note ( view )

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Hans Volter's Exosuit for D.A.R's Classic Armor (Offline)

Description
This is my first workshop mod i have ever uploaded.

This mod replaces D.A.R's Classic Armor with Hans Volter's Exosuit as well as 1st person arms.

I made this mod, because D.A.R didn't receive much attention in terms of cosmetic and armor bundles for the past years, so i decided to make this mod.
This exosuit was stripped from one of the Hans clones. Unfortunately, it won't empower you with Volter's abilities, but at least you'll look cool in it.
It also consists of different textures some of them are just recolors of base Volter's Exosuit textures, because the base D.A.R's armor textures aren't applied correctly onto it, so i made some myself.

It will replace the following armor variants:
- Standard (Custom blue and white recolor with blue glow)
- Bloody (Custom red and white recolor with red glow)
- Skully (Default Volter's exosuit texture with green glow)
- Loader (Summer Event Volter's exosuit texture with green glow)
- Precious (Pure gold texture without glow).

How to install:
1. Subscribe to this mod and wait until the mod downloading is finished
2. Go to the Steam/steamapps/workshop/content/232090 and find the folder called "2497808001", open it
3. Copy "BrewedPC" folder to Documents/My Games/KillingFloor2/KFGame/Published (If you don't have this folder, create one)

How to uninstall:
1. Unsubscribe from this mod
2. Go to Documents/My Games/KillingFloor2/KFGame/Published/BrewedPC/Packages/Characters/ and delete "DAR" folder
3. Go to Documents/My Games/KillingFloor2/KFGame/Cache and delete "2497808001" folder too.

P.S.: Use the hans backpack cosmetic for a full immersion. There is one thing to mention. If you running the game on DX10 the textures sometimes won't be displayed correctly on the model, to fix that you should do the following:
Go to your Steam library, right click on Killing Floor 2 -> Properties -> General -> Launch Options (type -dx11).
Now the textures should be displayed correctly.

Enjoy the mod, and good ZED hunting.
2 Comments
S1mpl3_pl4y3r [currently away]  [author] 4 Jun, 2021 @ 1:14pm 
I think it's better to replace D.A.R with E.D.A.R as a playable character instead of making separated armor pieces, because of it's model specialty, i'll try to do smth about it.
dubby kinster 4 Jun, 2021 @ 12:48pm 
hey, do you think you could make a steampunk armor for D.A.R. like the one that E.D.A.R.s have?