RimWorld

RimWorld

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God's Oversight - Mutant Creation System
   
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Mod, 1.1, 1.2, 1.3
File Size
Posted
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44.289 MB
24 May, 2021 @ 5:44pm
31 Jul, 2021 @ 1:04pm
4 Change Notes ( view )

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God's Oversight - Mutant Creation System

Description
Production of this mod has stopped due to the new expansion pack called Biotech which will most likely include major features from this mod but better. I appreciate everyone for downloading my mod and I can't wait to play the new expansion!

This mod is God's Oversight, the mistake created by the almighty and didn't purge when they let Dnaium crash on to the rimworlds. The rimworlds are now blessed or corrupted depending on how you feel. The thing is...could you use this to your advantage in surviving or use it for domination?

God's Oversight is a mutant creation system that provides the player with new powers to give to your pawns. These powers are very powerful but all great powers come with drawbacks.

This mod comes with:

New Buildings: Creation Chamber and Dnaium Refinery

New Resources: Dnaium Ore, Dnaium, Pure Dnaium and Dnaide Canister

New Powers:
Extreme Speed
Extreme Precision
Extreme Intelligence
Extreme Understanding
Extreme Dexterity
Rockskin
Tree Skin
Bloodlust's Fury
Unwavering Morale
Insomnia

Only the strongest pawns can receive these powers and it's not made for the faint of heart. Only pawns with excellent traits can receive these abilities. Pawns with certain traits will either have an advantage or disadvantage when being put into the Creation Chamber. Traits like depression and wimp will ensure that your pawn will be given crippling disabilities as they simply could not handle the physical stress where as pawns with positive traits such as tough and iron willed will ensure that these pawns have the best possible chances of getting new powers.

The type of power the pawn gets also determines on the traits, physical powers will be given to pawns with physical traits and pawns with mental traits will be given mental traits.

This mod is not completely finished and many plans for this mod have been planned for the future such as dnaium weapons/armour, more clarity for players, much more interesting powers and events involving dnaium.

Mod Incompatibilities:
Any mod that removes HeDiffs from pawns bodies
Any mod that adds new traits (A patch for the traits added will be needed in the future, plans to make this patch from my end are not planned)

Credits:

Programmer: CKG
Art: CKG
Testers: ItsKars and BlueSunrise
Special Thanks: Rimworld Discord Mod Development channel and specifically Mehni as I would still be stuck on many issues and problems I had while creating this mod

If you have any questions about this mod then please don't hesitate to ask!
Popular Discussions View All (3)
4
11 Jun, 2021 @ 9:11am
Bugs
CKG
0
24 May, 2021 @ 6:08pm
Mutancy Ideas
CKG
0
24 May, 2021 @ 6:07pm
Balancing and Quality of Life Feedback
CKG
23 Comments
CKG  [author] 11 Jan, 2023 @ 11:02am 
Unfortunately this mod is quite similar to Biotech and Biotech is way more polished with it's system too. However, I am delighted that something like my mod is now official and it's all I ever wanted.
|_| Clyax 9 Jan, 2023 @ 7:38pm 
Is anything different here compared to Biotech? If not, thank you for your service to the game.
|_| Clyax 31 Jul, 2021 @ 1:08pm 
@CKG Thank you!
CKG  [author] 31 Jul, 2021 @ 1:05pm 
Mod has been updated to 1.3 be sure to tell me if there are any issues or bugs with this update
|_| Clyax 30 Jul, 2021 @ 10:44am 
@CKG Thank you for the notice.
CKG  [author] 30 Jul, 2021 @ 9:27am 
The mod will be updated to 1.3 tomorrow, sorry for the wait!
CKG  [author] 11 Jun, 2021 @ 9:13am 
@Zenduz The bugs you reported have been fixed now. Thanks for telling me!
CKG  [author] 2 Jun, 2021 @ 6:42am 
@Zenduz Thanks for telling me, I will fix these issues tomorrow.
Zenduz 31 May, 2021 @ 7:22pm 
neither can pure dnaium be stockpiled
Zenduz 31 May, 2021 @ 7:11pm 
raw dnaium cannot be stockpiled, no option for it