Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you again for your effort and kindness.
It is much better than my sketch.
Thank you!
Can I ask you a favor?
It could be better if the enclosed rooms have doors.
Some people may want to beat it.
Though I don't recommend so ;)
My thoughts:
Entrenching machine-gunners and rushing suicide bombers are terribly strong,
but suppressive fire is STRONGER!
Its aim time is only 250ms, and accuracy is ignored.
If we point an suppression area FAR BEYOND an enemy, we can shoot it very accurately.
( It is a kind of player-cheat.)
Pinned enemies behind covers crouch, and become invulnerable against incoming shots.
I didn't know enemies are so smart.
New enemies @ 10m and 15m!
It is farther than "short" range and shorter than "medium" range.
Its range is something like Death Valley, so I am happy I can experiment it easily.
I drew a sketch.
It is opened to public, anybody can see it.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2806826978
So let's wait for 1 week or so.
Thank you, the problem reported by bombs4breakfast seems to be fixed.
However I found something strange ( not a big problem, no need to fix it) so I tell it everyone.
@ Everyone
Suicide bombers on the right column, before the VIP,
are rushing into him at the very BEGINNING of the mission, and explode at the sandbags.
Before the latest patch iirc, they just stood still at the glass wall.
I think both are not intended and not a big problem.
If you want to kill them, deploy a trooper on the right column, and fight with them asap.
If not, just forget the right column.
They die, he lives, and you will be happy.
2 months ago I wrote a weapon guide with dozens of screenshots taken on this,
and cited it in the Reference section.
My guide is not popular, only 400 people viewed, but dozens of them might play this.
I have not beaten this map but I will SERIOUSLY, and S.O.D maps too.