XCOM 2
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SPARK Minigun
   
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415.180 MB
17 mai. 2021 às 13:53
13 set. 2022 às 7:52
18 notas de alterações ( ver )
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SPARK Minigun

Descrição
NOTE:
- ONLY COMPATIBLE WITH "WAR OF THE CHOSEN".
- Require "X2WOTCCommunityHighlander".

SPARKs are given alternate primary weapons which are simply big ol' version of grenadier's cannon.
This mod can be considered to be just a cosmetic mod since it doesn't add much to the gameplay except for 3 huge guns which deal high damage and shred armor. At least, titanfall's fans can now properly cosplay their SPARKs.

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There are 3 version of SPARK's cannon, just like other weapons: Conventional, Magnetic and Beam/Plasma. But they are not infinite like Heavy Autocannons, you have to build them in Engineering --> Build Item --> Weapon. It costs some resource for each cannon.

- Conventional version (Gatling Cannon) is available right after you get your first SPARK.

- After you unlock Gauss Weapon Tech. Researching Rail-Cannon in Proving Ground will allow you to build magnetic version and upgrade all current Gatling Cannon to Rail-Cannon.

- Similarly, you will be able to research Beam version also in Proving Ground after unlock Heavy Plasma tech.

Almost every attribute of this mod can be changed with .ini files in /Config folder (Weapon's damage, research cost, ...)

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I also make a custom SPARK armor which you can also create in Proving Ground, but i am too lazy to write description about it. Maybe some titanfall's fans will find it interesting. Hope you guys have fun with it.

NOTE: If you are using "Unrestricted Customization" and want to get proper cosmetic for new SPARK armor, open Readme.txt in this mod's folder and follow the instruction there.
If the instruction is too complicated for you or you don't care to do any extra steps, install this mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2432560120

I play Xcom 2 with some mods that greatly increase number of enemies in a mission, so some aspects of this mod can be quite overpowered ( or underpowered with some users). Please change .ini files to your liking.

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SPARKs now have a new animation set for these weapon. They don't have as many animation as human soldier, but there are still a lot, i might not cover all of them. Therefore, if you find any wonky animations or severe bugs, please comment here so that i can fix it.

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-Update: 8 June, 2021
+ Fix visualization issue of Gun Shield against some enemies.
+ You guys can now uninstall "Legion Gears" mod, BUT AFTER doing this:
"Open Readme.txt, copy configuration lines there to "Config/XComContent.ini". (Yeah, i know a lot of you already did this)
If you have no idea how to use .ini files and don't care to learn, just keep using Legion Gears like before.

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CREDITS
- Firaxis and 2K Games for creating Xcom and give us the SDK
- Respawn Entertainment & EA for Titanfall games.

- My thank to all awesome modders in Modding discord who help solving my problems.

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Check this link for Titanfall collection
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=923367652
Discussões Populares Ver todos (2)
0
11 set. 2023 às 15:59
Disabling the Legion Armor type
Kinsect
0
7 abr. 2022 às 13:30
No new cannon when i get my spark (any console code?)
Ahrimansiah
107 comentários
RazorWolf 31 ago. 2024 às 10:21 
for some reason it only let me have 1 legion chassis and it deleted the 2nd one i crafted
Taco Man 6 ago. 2024 às 4:05 
do any of the Spark mods conflict with Smart core? I activated it and... nothing happened. The core got used up and the spark went on to behave like normal.
Is this a conflict? I am using Modular Sparks, Iridars Spark arsenal, the Modular Spark PGO bridge, Chosen Spark weapons, and Spark Minigun and launchers. If you could help that'd be great because I love this mod.
TAKEDA 🔴 SHINGEN 17 jul. 2024 às 5:14 
Smart Core doesn't work. It is grayed out in every mission and says I don't have enough ammo even though I have 7.
Nazuluhis 26 mar. 2024 às 17:19 
Upon further inspection, none of its stuff shows up in the proving ground, even when it's the only mod active.
Nazuluhis 26 mar. 2024 às 17:08 
Even when it's the only mod enabled, it simply doesn't show up in the proving grounds. Wonderful.
Nazuluhis 26 mar. 2024 às 16:10 
Gauss tier isn't showing up.
Kinsect 3 fev. 2024 às 9:23 
Say does this work with Prototype Armory?
TrooperCoon 27 nov. 2023 às 21:59 
gauss tier is not showing up in the proving ground after researching gauss tech
TrooperCoon 26 out. 2023 às 1:46 
mechatronic warfare? yes
MoF? no idea, that thing is incompatible with a lot of stuff
ballistic shield? yes
Montressor 30 set. 2023 às 19:20 
is this compatible with Mechatronic Warfare, Metal Over Flesh, and Ballistic Shield?