Team Fortress 2

Team Fortress 2

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Crypto Forest [2.0]
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Other: Night
Game Mode: Specialty
File Size
Posted
Updated
177.191 MB
14 May, 2021 @ 8:18pm
30 May, 2021 @ 4:10am
1 Change Note ( view )

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Crypto Forest [2.0]

Description

Crypto Forest 2.0:

You get lost in an infamous Forest known for its sightings of cryptids and legends.
You suddenly hear a mysterious stranger calling out to you.
He tells you about a terrible event coming in 4 days.
You now have to co-operate with the Stranger to prevent this event from happening.





The Update
Crypto Forest 2.0 is an ENORMOUS update to the first Crypto Forest, released 7 months ago.

This update now focuses on a linear progression inside the Open world map, "Story Mode" you could call it.
You have 4 nights until a mysterious entity arrives to cause an apocalypse event.
In those 4 nights you have to co-operate with a Mysterious Stranger.


The Trader

Introducing a brand new character, The Trader!
Fully modelled, animated and fully voice acted, with a whopping 117 voice lines,
The Trader is a mysterious figure that will help you with your stay in the Forest.
He will give you missions, tell you secrets and reward you for your troubles with keys for locked doors, and other necessary items.

He is what the map revolves around now.

The Safe House

This update also adds a Safe House for players!
It includes
An "oddity" map of the forest, which will show you where Trader's items can be found.
A Resupply Cabinet
A VCR Player for VHS Tapes.
It comes with its own original Resident Evil styled Music!

VHS Tapes

VHS Tapes are collectibles found throughout the forest, or got from the Trader.
When put into the VCR Player, they will reveal bits of the lore.
There is a complete total of 4 VHS tapes, all with their own story!

Multiple Endings

There are multiple endings!
They are:
  • A Bad Ending
  • A Good Ending
  • A Secret Ending
The Ending depends on the player's choices.

New Areas

There are now new areas to explore in the map!
Some old areas have been expanded with new rooms, secrets etc!
The Powerplant has new secrets held within it...

Miscellaneous changes

There are many miscellaneous changes.
Some of them are more important than others, here's the ranking:

More Important Changes:
  • There is now a Final Boss Fight...
  • The Bosses now scale with players!
  • The Flatwoods Monster now attacks any player in its cone of vision.
  • The Mothman now has a Blinding attack, it blinds all players for a short period of time.
  • There is now way more foliage around the map, random mushrooms, pebbles, sticks make the map feel more "lively" than before!
  • Completely removed how the Flatwoods monster, Mothman drops items, The Trader handles those now.
  • Added more OSTs
Less Important Changes:
  • Fixed Lighting on some rocks
  • Added new Wendigo sounds
  • Optimized Darkwoods' logic
  • Optimized lightmaps in the skybox, buildings, fences, collectibles to improve performance
  • Improved Lighting on the middle hill & Flatwoods
  • Improved and thickened fog during rain
  • Added more spectator cameras
  • Replaced some rock models for less repeating models
  • Shortened the time for how long something stays in the sky
  • Minor geometry and blend texture shifts
  • Improved texts




1. Subscribe to the map. Then navigate to the folder:
Steam/steamapps/workshop/content/440/2487430950/

2. Copy the .bsp file and paste it to the folder:
Steam/steamapps/common/Team Fortress 2/tf/maps

!!IMPORTANT!!
3. Before you Launch the map, be sure to delete your sound.cache from:
Team Fortress 2/tf/sound
If you don't do this, a lot of sounds like Trader's voice lines may not work.

4. Type "map crypto_forest_a2" in the console.


If the above doesn't work for you, here's an alternative:

1. Subscribe to the map

2. Start TF2 and look at your console, there will be a list of maps you've subscribed to on the workshop.

3. Before you Launch the map, be sure to delete your sound.cache from:
Team Fortress 2/tf/sound
If you don't do this, a lot of sounds like Trader's voice lines may not work.

4. Find Crypto forest 2.0 on the map list in your console and copy the thing in the brackets and paste it as "map copy-paste"

5. It should look something like this: map workshop/crypto_forest_a2.ugc2487430950



Since the forest is vast, here is a map for many of the landmarks.

This isn't all there is to encounter in the forest.
Some points of interest aren't marked.

This map can be found in-game in the Hunter's Cabin and the Safe House




The Wendigos

  • Stalk the neighbouring Darkwoods Region
  • Highly aggressive
  • Ambush prey from bushes

The Flatwoods Monster

  • Seen in the neighbouring Flatwoods Region.
  • Alien origin
  • If it spots anything in its eyesight, immediately becomes hostile and starts firing rockets.
  • Half-functioning cloaking mechanism

The Mothman

  • Area unclear, airborne
  • Attracted to lights
  • Weather control
DISCLAIMER: This is not all of the monsters in the map! Just the more *notable* ones.






Credits:
Flatwoods monster - TheFancyEvil
The Trader model - TheFancyEvil
The Big L Model - TheFancyEvil
Tall pine trees - Diva Dan
Rescue Helicopter - Krazy
Pine trees - Stuffy360
Overgrown pack - UEAKCrash
Blue VHS Tape SFM - PrivateerMan

Playtesting - Mani, Big Weld, Lampenpam, Alex_Turtle, Big Joey
Boss Scaling Method - Alex_Turtle
Special Thanks - Big Joey

List of OSTs:
Mothman's Ambience
Trader's Theme
Trader's Reprise
Safe Room Theme
Crypto Forest Ending Theme


Popular Discussions View All (11)
35
1
7 Dec, 2022 @ 9:11am
Crypto Forest secret ending (where is it?)
Project Javelin
16
9 Sep, 2021 @ 2:14pm
PINNED: Crypto Forest Speculation
BIG PUFFA
3
29 Aug, 2021 @ 3:26am
Where are ALL the VHS tapes?
the overmind
280 Comments
Epic Xenomorph 6 Oct @ 6:24pm 
help it broke my game trying to play it
i played it 1 time, lost, tried again and then now my tf2 wont connect back to item servers and stuff and i cant use my things
The Citizen Heavy 18 Sep @ 3:33am 
i cant join the map for some reason
blippi harlem shake 21 Aug @ 6:33pm 
I didnt know what it did and I couldnt find anything online but thank you for telling me that I just beat the map last night
BIG PUFFA  [author] 21 Aug @ 10:47am 
This was a big issue when I was making a JB map that ended up getting updated 20+ times, for each new update the players that have played the map before couldn't hear music anymore and their console would get spammed with errors.
This is something the creator of VSH Vscript tried to contact valve about since his gamemode also suffered from the same issue but they didn't end up doing anything about it.
Just an update that makes the file deleted on every TF2 exit would be good enough :steamsad:
BIG PUFFA  [author] 21 Aug @ 10:47am 
Further note of the sound.cache file, it's main purpose is that it's supposed to store every audio file it ever cached, to improve loading of maps etc later. (Does not play any major function in the game's system other than that)
This however does not work on MP3s and some WAV files that are usually packed into custom maps. (Crypto Forest uses MP3 for the soundtracks), and so later it creates errors and refuses to play the sound in the map outright if you for example try to load Crypto Forest A1, and then A2, vice versa.
blippi harlem shake 21 Aug @ 9:50am 
thank you so much for telling me
BIG PUFFA  [author] 21 Aug @ 7:19am 
No, there is no impact at all, I wish the game automatically deleted that cache on exit, because it just creates problems on custom maps with original audio when it grows too big
blippi harlem shake 20 Aug @ 5:44pm 
does deleting the sound cache do anything major?
Gordon Bedavaadam 28 Jul @ 9:56pm 
does shooting wendigo do anything?
Thakira Tiejens 27 Jul @ 9:13am 
so you're telling me this ABSOLUTE MASTERPIECE was made in tf2? IN TF2??