Tabletop Simulator

Tabletop Simulator

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BattleTech Alpha Strike Map - Lunar Recon
   
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Type: Game
Game Category: Wargames, Miniature Games
Complexity: Medium Complexity
Number of Players: 6
File Size
Posted
1.137 MB
8 May, 2021 @ 8:48pm
1 Change Note ( view )

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BattleTech Alpha Strike Map - Lunar Recon

Description
This map is ment for BattleTech Alpha Strike. This is a recon Mission, the Attacker has to scan 8 buildings and escape off their home edge.

Th Attacker has 200 PV for their force. Units can only be Size 1 or Size 2.

The defender is made up of 120 PV of tanks skill 4. Units can only be Size 1 or Size 2.

OBJECTIVES
1. Fast Recon - Successfully execute a scan of half of the buildings of the mining base. A unit that is scanning a building may not fire any weapons that turn and must be within 8" of the building at the end of the Movement phase.
2. Objective Raid - Successfully execute a scan all of the buildings of the mining base.
3. No Quarter - Cripple or destroy all of the Defender’s force.

SPECIAL RULES
Forced Withdrawal
For the purposes of Forced Withdrawal, a unit that meets any of the following criteria is considered crippled and will be forced to withdraw:
• The unit has no Armor remaining and has been reduced to half its starting Structure value (rounded up). If the unit possesses only 1 point of Structure to begin with, it begins retreating as soon as it loses all of its Armor.
• The unit has been reduced to a damage value of 0 for all Medium- and Long-range attacks. This condition does not apply if the unit began the scenario with a damage value of 0 at Medium and Long range.
• The unit has been immobilized through damage, critical, and/or motive hit effects