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Y-Wing (New Republic)
   
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Type: Blueprint
File Size
Posted
258.318 KB
4 May, 2021 @ 12:53pm
1 Change Note ( view )

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Y-Wing (New Republic)

Description
ARMCO Starwars Project High-Quality New Republic Y-Wing
With fully functional First-Person, WeaponCore Support, Skin Support, Engine & Weapon Sounds.




Summary
The New Republic Y-Wing is the latest in the Y-Wing Line, replacing the multiple Models of Y-Wing developed during the Galactic Republic Era and Civil-War Era. It provides the New Republic with an Advanced Bomber, ahead of the K-Wing Starfighters.

Equipment:

Warhead Launcher Pair
Front-Mounted Laser Cannons, Fixed-Direction, 300m, Laser-Cannon Type
Reactor Equipped
Hyperdrive Equipped
Turret Mounting, 300m, Ion-Cannon Type (Standard), Laser-Cannon Type(Variant)
2-Shaft Bomb-Bay

Ordnance Launcher: 2 Salvo

Advanced Proton Torpedo
Ion Torpedo
Concussion Missile
Flare

Ordnance Bomb-Bay: 4 Salvo

Proton Bomb
Magpulse Bomb
CL-3

Role:

Advanced Bomber, with a more flexible armament of Laser-Cannons and Turreted Weaponry, Multi-Payload Warhead Launcher & Bomb-Bay.

Weakness:

Sluggish, with non-gimbal Laser-Cannon armament makes Anti-Starfighter capacity less effective.

https://github.com/LordKreeg/ARMCOSWProjSE/wiki/Starfighter-Guide-New-Republic#bta-nr2-y-wing

Contents
  • First-Person LCD-Installed Cockpit, with support for docking HUD-less in First-Person.
  • Functional Bomb Bay
  • Full Armament, via WeaponCore Technology.
  • Skin Support across Entire Exterior.
  • Full Audio for Engine & Weapons-Fire.
  • Modular Capacity.


Legal
Star Wars, the franchise, is owned via Disney.
Rights Reserved properly to Disney & their respective owners, for such concepts, sounds, and similar matters.

Disclaimer:

All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation.
These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force.
Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar.
All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced.
Keen has no rights nor ownership to any content or assets created by me or others involved this project.
Steam & Keen guidelines state this legal fact.

Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner,
Can, be DCMA'ed by Me, to legally take all such attempts down with legal force.
If you have a problem with this; You can go read Steam's exacting legal documents on the matter.
I am nicer than most, do not make me waste my time Going after theives.