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TIE Bomber (HQ)
   
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Type: Blueprint
File Size
Posted
313.950 KB
4 May, 2021 @ 12:47pm
1 Change Note ( view )

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TIE Bomber (HQ)

Description
ARMCO Starwars Project High-Quality TIE Bomber
With fully functional First-Person, WeaponCore Support, Skin Support, Engine & Weapon Sounds.
Fully Armed with functional gravity-obeying Bombs.




Summary
The TIE Bomber is a Standard-fare Bomber craft, fielding Proton-Bombs and Missiles. The ARMCO Variant is equipped with additional Concussion-Launchers.

Equipment:

TIE Laser-Cannon Pair (Center-Mounted, Gimbal), 300-meter range, Laser-Cannon Type
3-Shaft Bomb-Bay
1-Tube Primary Launcher
4-Tube Secondary Launcher
2 Solar Panels
Standardized Top Hatch (Connector)
Strut-Mounted Battery & Gyro

Ordnance Primary: 3 Salvo

Concussion Missile
Proton Torpedo
Magpulse Missile
Scrampulse Missile
Flare

Ordnance Secondary: 4 Salvo

Concussion Missile

Ordnance Bomb-Bay: 3 Salvo

Proton Bomb

Role:

Bomber

Weakness:

Sluggish Agility makes it an easy target, Plentiful AMS can remove the threat of accurate missile fire.


https://github.com/LordKreeg/ARMCOSWProjSE/wiki/Starfighter-Guide-TIE-Line#tie-bomber

Contents
  • First-Person LCD-Installed (12) Cockpit, with support for docking HUD-less in First-Person.
  • Functional Solar Panels for Power Plant, with Pylon Energy Storage.
  • Gimballed TIE Cannons for Convergence Fire, via WeaponCore Technology.
  • 1 Tube Launcher firing Missiles & 1 Bomb Bay, via WeaponCore Technology.
  • Skin Support across Entire TIE Exterior.
  • Full TIE Audio for Engine & Weapons-Fire.
  • Modular Capacity.


Legal
Star Wars, the franchise, is owned via Disney.
Rights Reserved properly to Disney & their respective owners, for such concepts, sounds, and similar matters.

Disclaimer:

All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation.
These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force.
Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar.
All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced.
Keen has no rights nor ownership to any content or assets created by me or others involved this project.
Steam & Keen guidelines state this legal fact.

Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner,
Can, be DCMA'ed by Me, to legally take all such attempts down with legal force.
If you have a problem with this; You can go read Steam's exacting legal documents on the matter.
I am nicer than most, do not make me waste my time Going after theives.
1 Comments
Bactoid Hersch Engineering 16 Jun, 2021 @ 5:48am 
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