Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Expanded Carthage
   
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37.584 MB
2 May, 2021 @ 3:07pm
3 May, 2021 @ 10:23am
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Expanded Carthage

Description
Vanilla Carthage feels less like a powerful trade empire and more like any other faction with a few token territories of in Iberia. This mod makes Carthage's colonies far larger and more powerful. In Iberia it gains Carthago nova which is a large town with stone walls along with Barkannon a pretty much undefended town. In North Africa they gain Lixus, a town where Tingi used to be, and Hippo Zarytus, a town near Carthage. They also gain the ability to build mercenary posts which allows them to recruit mercenaries in settlements along with a new building called the trade docks.

If the mod doesn't work you may have to enable merchants in the campaign options.
19 Comments
Shadow Spion 2 Sep, 2023 @ 8:19am 
Any chance you will come back to this and get it working again?
Riekopo 11 Jan, 2023 @ 7:06pm 
Can you do one final update please? RR isn't getting any more updates.
Negan 1 Aug, 2022 @ 6:44pm 
It crashes the game...
RenMax_Fake 14 Feb, 2022 @ 3:18pm 
I attempted to use this mod, and it did not work, it crashed the moment the game started, sadly.
Riekopo 4 Nov, 2021 @ 5:36pm 
Does this mod need updated?
Kitiguya 9 Jun, 2021 @ 7:50am 
i was just wondering, is this mod compatible with Rome Accuracy+ ? this mod sounds perfect for making Carthage the once powerhouse of a nation it was, As i wish to have massive Roman and Carthage battles in my campaign (as vanilla conquest is boring af) with more realistic settlement locations.
freywind 1 Jun, 2021 @ 5:01pm 
This mod seem to work with recruitable general.
Inkelis 31 May, 2021 @ 11:29am 
Amazing mod!! I love it!
freywind 29 May, 2021 @ 10:18am 
Love it. The only problem is lack of Elephant. Carthage the city can not make elephants. I would have add more and other trade items.
krauslbenedek 18 May, 2021 @ 6:55am 
Nice mod, thx