Tabletop Simulator

Tabletop Simulator

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The Great City
   
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1.790 MB
2 May, 2021 @ 1:49pm
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The Great City

Description
A city project I was using for a D&D campaign. Was designed to be 1 of 6. Hope someone else enjoys this.

Warning: Not optimal for low/old hardware PC's

Borrowed and expanded from "Acater - a City Map for D&D and RPGs"
8 Comments
Morlexious  [author] 7 Jun, 2022 @ 10:43pm 
That seems to be an issue for some people. It's a TTS flaw unfortunately and I have no idea what causes it or how to fix it. I have had quite a few players see everything clearly, others have just the blue table texture be white, and others that can't see the stone foundation. As I have stated in a previous comment I have moved on from TTS to Talespire because of TTS's flawed system.
ZireNatrix 7 Jun, 2022 @ 3:40pm 
Beautiful composition, but all the floor tiles are missing as with Segolar
Segolar 8 Oct, 2021 @ 12:27pm 
Thanks, will do!:jawawink:
Morlexious  [author] 30 Sep, 2021 @ 6:19pm 
Sorry you're having trouble. Sounds like your issue is with how the TTS engine works unfortunately. Not much can be done. I've personally moved onto Talespire for my future campaigns. May want to check it out.
Segolar 30 Sep, 2021 @ 5:46pm 
Basically the whole ground is missing for me, I have tried to reload it several times, but no results yet. Really wanted to use this city in my campaign.:hunter0:
Morlexious  [author] 27 Sep, 2021 @ 4:27pm 
Loads just fine for me Segolar. What issue(s) are you having?

That it is Kili. As stated in the description. Grid is there as it was used in a 4E campaign. I hope anyone interested in using this map does take a look at his workshop.
Segolar 27 Sep, 2021 @ 12:16am 
Ohno, it's broken:steamsad:
Kili 10 Aug, 2021 @ 4:47am 
This is really good! I see you've borrowed a lot from CaptainCobop's Acater map, which is great, but I suggest taking a look at his NPC-workshop mod as well. Your map is awesome, and immersive if you get rid of the grid, so adding higher-poly miniatures would be great!