Stellaris

Stellaris

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[DISCONTINUED] Ascension Path Rebalance
   
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2 May, 2021 @ 5:58am
27 Sep, 2021 @ 4:21pm
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[DISCONTINUED] Ascension Path Rebalance

Description
NOTE: I've decided to discontinue this mod. Feel free to use the files for whatever.

About
In a nutshell, this mod lets you pick all of the tier 1 ascension path perks and choose between one of the tier 2. No ascension path is available to machine intelligence and only the genetic ascension path is available to hive minds. I also made it easier to get psionic theory as a research. This mod also makes xeno compatibility not require the xenophile ethic to pick anymore.

Additionally, this mod includes a slightly tweaked work around for species trait compatibility (!CPCE and !CPSE). This may or may not be redundant I really don't know, I'm super tired. I might add them as required mods if they get updated or I might just remove them if they really are redundant. Because of !CPSE, you can have latent psionic synthetically evolved biological pops.

NOTE: I recommend using a mod such as Ascension Science to unlock extra ascension perk slots as this mod does not add them.



Compatibility
This mod edits Psionic Theory (technology), Xeno Compatibility (ascension perk), and all the ascension path perks (ie the Flesh is Weak, Mind over Matter). If any mods edit those then they are probably incompatible.
For reasons that should be obvious to everyone, this mod is not compatible with achievements.



Extra Credits
Blue-Eyed_Fairace - Inspiration
Q - Patch (It's back, baby!)



Redistribution
Feel free to edit and republish the mod. I won't stop you.
Popular Discussions View All (1)
1
1 Aug, 2021 @ 9:48am
Bugs and Suggestions
Spooker
7 Comments
Butyr 25 Jun, 2021 @ 11:24am 
I tested it, it seems to work perfectly with my saved game!
Spooker  [author] 24 Jun, 2021 @ 11:40pm 
@CaptainButters. I have no idea if it works with saved games. CPCE and CPSE are included in the files, though I think it's redundant.
Butyr 24 Jun, 2021 @ 4:22pm 
Also, is this compatable with saved games?
Butyr 24 Jun, 2021 @ 4:22pm 
Does this mod need CPCE and CPSE to function? It's a bit unclear and what exactly it does. Does this mod allow leaders to show up with erudite and psionic traits at once like those do?
ุReshy 5 May, 2021 @ 11:10pm 
220, so you can invest fully into two different things. As for the Forgotten Queens DLC, they add a special psionics variant specifically for hive minds called "Mind Coalescence" and "Omnipresence".

There was an old patch here between BDA and Forgotten Queens:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2047108640
Spooker  [author] 5 May, 2021 @ 1:45am 
@Reshy, I am a quite an amateur so I'm not quite sure how to make compatibility patches and how to anticipate load orders. I've also never played the Forgotten Hive Queens DLC so I'm not quite sure what it does and how it conflicts with this mod specifically. As far as the arbitrary specifics of which ascension perks you can pick together, its (relatively) easy to do. In fact, I recommend you try to do it yourself to give you that 'hackerman' feeling. Also, are you suggesting that you can either pick 220 or 211? :lev:
ุReshy 4 May, 2021 @ 1:41am 
Since you were advertising this, could you look into integrating the Forgotten Hive Queens DLC into this? Maybe also a version that lets you take a tier 2 psy, and a tier 2 gene instead of 211, for those of us who like doing a "the flesh is strong" sort of deal.