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Exodium (Hostage Rescue)
   
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Tags: Map
Tags: Hostage
File Size
Posted
Updated
74.956 MB
26 Apr, 2021 @ 1:46pm
2 Jul, 2021 @ 3:26pm
9 Change Notes ( view )

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Exodium (Hostage Rescue)

In 1 collection by sn0wsh00
CS:GO... In Space!
244 items
Description
Hostage rescue map set in an office complex located on a habitable moon. Still in beta.

Overview

This map is an attempt to balance hostage rescue mode so that I wouldn't be so T-sided. First, I placed the hostages into two separate locations, similar to how bombsites are located on defuse maps. Thus, unlike a map such as Assault, terrorists may now have to split up to effectively guard hostages.

Secondly, I made the map dynamic. Instead of returning to CT spawn when a hostage is picked up, the CTs instead go to a new area that becomes accessible to rescue the hostage. More specifically, there are three doors to the hostage rescue zone that are closed at the start of each round, with two of the doors being inside the hostage chambers and the third one being at T-spawn. When a CT picks up a hostage, the corresponding door will open after a short delay, while the other two doors will open immediately.

When a CT picks up a hostage, the round becomes a footrace to the rescue zone. Because the player carrying a hostage moves at only 200 units/second (as opposed for 250 units/seconds for knife players), the terrorists still have a chance to cut off the CTs before they reach the rescue zone. However, I also placed three separate rescue zones in three separate lots/warehouses, thus terrorists will have to choose which rescue zones to guard when they reach the back area. If they camp the wrong rescue zone, then the CT might easily slip past them undetected. Thus, CTs have a massive advantage when they reach a hostage, which I think it's fair given that reaching the hostage in my opinion should be the equivalent to planting a bomb in defuse mode.

The idea for Exodium was based on something El_Exodus proposed back in 2016[www.mapcore.org], hence the name "Exodium."

Story
Two suspected fugitives have been located sheltering in an Exodium corporation outpost.

Counter-Terrorists: Seize at least one of the suspects and escape with them through the back of the facility. Sure, the facility staff may be just a bunch of middle managers and consultants, but they're very well armed bunch of middle managers and consultants.

Terrorists: Put your training to use and prevent the police from abducting one of Exodium's VIPs. HR didn't spend all that money on weapons training just for fun you know.

Credits
11 Comments
Chespin 1 Jan, 2023 @ 9:25am 
I do not like the new character skins.
boogaloo boi 28 Jun, 2021 @ 5:56am 
other than these points map is totally fine except its kinda not realistic how u cant go through the broken part of the fence cuz there is a clip brush but nothing else. i suggest to not have a broken fence but ladders over it like on t spawn overpass
boogaloo boi 28 Jun, 2021 @ 5:53am 
also if u choose not to revert this change at least seal the wall up instead of doors cuz that can fools ppl who are new to the map
boogaloo boi 28 Jun, 2021 @ 5:52am 
u try to catch the guy running away cuz if u do not catch him and go to therescue zone u have a 33% chance of winning which u do not wanna have
sn0wsh00  [author] 27 Jun, 2021 @ 7:52pm 
In what situations are you trying to retake B? I would think as soon as hostage B is picked up, all Ts will immediately rush towards the hostage rescue zone.
boogaloo boi 27 Jun, 2021 @ 3:04pm 
pls revert the last change at and around b its horrible. cuz its too easy for t's to defend b and to hard for t's to retake the hostage control cuz the doors are closed and there is no way to open them so u have to go all the way around in the main entrance and when u do it the hostage is already rescued
boogaloo boi 11 Jun, 2021 @ 9:12am 
and i think you better revert the b vents change since u already made it longer to get into them
boogaloo boi 11 Jun, 2021 @ 9:10am 
i suggest you open up the skyboxes above the hostage rescue corridors so ppl can smoke off positions from these
Tynnyri 18 May, 2021 @ 5:07am 
Most of the map is indoors, that's a bit much
Deso 30 Apr, 2021 @ 2:44am 
nie wiem nie sprawdzalem pisze tylko dla pd :D