Total War: WARHAMMER II

Total War: WARHAMMER II

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AK's Peasants
   
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Tags: mod, Campaign
File Size
Posted
Updated
689.542 KB
15 Apr, 2021 @ 12:55pm
29 Jul, 2021 @ 7:54am
3 Change Notes ( view )

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AK's Peasants

In 1 collection by StrangeAK47
AK's mods TW:WH2
25 items
Description
The mod removes the units I don't think belong on the peasant economy list, this mod changes the .lua script file and unit set meaning it impacts all Bretonnian factions.

Removed units
Blessed field trebuchet
Battle pilgrims
Foot squires
Grail reliquae
Mounted yeomen
Mounted yeomen (archers)

should be compatible with anything that does not change the peasant economy script.

Enjoy
13 Comments
iammyself 16 Sep, 2022 @ 2:41pm 
Can you make this for twwh 3 please?
dave.jones17 9 Aug, 2021 @ 11:17am 
Great mod this! Thanks
martybell34 29 Jul, 2021 @ 8:12am 
gr8 ty
StrangeAK47  [author] 29 Jul, 2021 @ 7:55am 
thanks for letting me know, the mod should be working as intended now
martybell34 29 Jul, 2021 @ 2:38am 
its a gr8 mod but does anyone else find that when you start as lounencore? .his horse disappears and you have to do his vows again from the start
Shatilov 18 Jul, 2021 @ 5:34am 
this mod is working, but it directly unlocks ROR units for Norsca factions, this is a script issue.
StrangeAK47  [author] 27 Apr, 2021 @ 6:07am 
yh i think that's what the bp's and yeomen were for before some people chose to add them to the economy debuff. i think they would have been better with a restriction to knights instead, especially as the bret lords were supposed to horde gold so them being pennyless hiring countless knights doesn't make much sense.
Rhalius 27 Apr, 2021 @ 5:58am 
Thanks, and also agreed about the peasant mechanic. I mean.. why make it so hard to get cannon fodder? Like at least give them some basic infantry that can always be recruited. This will do nicely with the battle pilgrims I think.
Ciaphas Cain 17 Apr, 2021 @ 2:59am 
Always hated the peasant mechanic as Bretonnia. Ok it stops massive armies of peasants but its not like they can last more than 5 seconds of combat :lunar2019laughingpig:
StrangeAK47  [author] 16 Apr, 2021 @ 6:17am 
well i took out foot squires and pilgrims as they don't farm in bret's lore and it should allow i bit more turtling early game instead of having to expand to have a line of infantry.