RimWorld

RimWorld

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Expanded Materials - Metals Mega Patches
   
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Mod, 1.2, 1.3
File Size
Posted
Updated
435.555 KB
12 Apr, 2021 @ 1:36pm
22 Jul, 2021 @ 6:29pm
12 Change Notes ( view )

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Expanded Materials - Metals Mega Patches

Description
Contains patches to make expanded metals work with other mods.
Feel free to comment any mods you would like a patch for and I will try to add them as soon as possible.

-Rimfeller
-Dubs Skylight
-Subsurface Conduit
-Utility Columns
-VFE Makeshift
-Wall Light
-VGP Fabrics
-Post-apocalyptic Shelters
-Rimatomics
-Cosmos+
-Power Switch
-[SYR] Metallic Batteries
-Children, school and learning
-Smoked Meat
-Simple Chains: Lumber
-[SYR] Universal Fermenter
-Expanded Woodworking
-RT Fuse
-RT Solar Flare Shield
-Rah's Bionics and Surgery Expansion


Optional:

If Basic components is installed then VFE Makeshift will require those instead of industrial.

For argon's Expanded Materials - Metal: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2259837114

PS:
I wont be adding patches for the lite version of this mod nor any mods that do things similar to expanded materials - metal.

97 Comments
Shanghai Shanks 25 Mar, 2024 @ 9:50am 
works fine for 1.4 for me
Mitroll 30 Jun, 2023 @ 1:28am 
Does not appear to be interacting with Rimatomics in 1.4
Valenskarr 11 Apr, 2023 @ 11:54am 
Can confirm that this mod works in 1.4. Or at least for the mods that I use listed in desc.
dabeek 25 Feb, 2023 @ 5:40pm 
+1 1.4
ELLIOTTCABLE on Discord 20 Feb, 2023 @ 1:31pm 
@Betute for Medieval Overhaul, there's a separate patch-mod worth subscribing to:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2775878596&searchtext=%22expanded+materials%22
xDawidos 24 Jan, 2023 @ 4:28pm 
update for vanilla expanded pls
Valenskarr 22 Dec, 2022 @ 9:48am 
Anyone test to see if this works in 1.4?
vin 16 Dec, 2022 @ 2:01pm 
@dltslt
I'm assuming you added this to Simplechaineslumber_metal.xml

<operations>
<li Class="PatchOperationReplace">
<xpath>/Defs/ThingDef[defName="Owl_CarpentersTrestle"]/costList</xpath>
<value>
<costList>
<VMEu_Iron>20</VMEu_Iron>
</costList>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>/Defs/RecipeDef[defName="VMEu_MakeCharcoal"]/ingredients/li/filter/thingDefs/li</xpath>
<value>
<li>Owl_Firewood</li>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>/Defs/RecipeDef[defName="VMEu_MakeCharcoal_Bulk"]/ingredients/li/filter/thingDefs/li</xpath>
<value>
<li>Owl_Firewood</li>
</value>
</li>
</operations>
dltslt 10 Aug, 2022 @ 9:18am 
@Raleon i just made a local patch for myself to use firewood from simple chains lumber to create charcoal. i only added these lines to the original patch.

<li Class="PatchOperationReplace">
<xpath>/Defs/RecipeDef[defName="VMEu_MakeCharcoal"]/ingredients/li/filter/thingDefs/li</xpath>
<value>
<li>Owl_Firewood</li>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>/Defs/RecipeDef[defName="VMEu_MakeCharcoal_Bulk"]/ingredients/li/filter/thingDefs/li</xpath>
<value>
<li>Owl_Firewood</li>
</value>
</li>
Raleon 14 Jun, 2022 @ 2:42am 
Patching Simple chains - Lumber doesn't seem to work: charcoal is made using mods lumber instead of logs.