Hearts of Iron IV

Hearts of Iron IV

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MustaphaTR's Every State Independent
   
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57.415 MB
7 Apr, 2021 @ 7:08am
20 Nov, 2024 @ 10:56am
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MustaphaTR's Every State Independent

Description
This mod used to be a recolor submod for another Every State Independent mod, but following a period of that mod being privated (it is back now, but still) i've started working on making it a standalone mod, with similar content to the Equestria at War version of Every State Independent i've made before ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2354801212 ).

So here's now my version of Every State Independent. As the initial release, this mod is missing some stuff that Equestria at War version has, most importantly the formables. Compared to the original ESI that this was once a submod for, this has less flags at the moment, but otherwise has more content like namelists, leaders, voicelines and more customisation options. The missing stuff will be handled in the future versions of the mod.

One difference between with EaW version of the mod and this one i would like to note is that the Continent Limitation logic is back to being a part of the starting setup GUI, while bookmarks keep the 1939 start option for some extra factories in some states.

-- Credits --
https://docs.google.com/document/d/1Hf7yQELKkM0kQTygNsEwZwrPFVQpvGep-pp0paH5KVA/edit?usp=sharing

-- Known Issues --
- Any state that override continent's default for generic portraits do not get the admiral portraits locked behind Man the Guns DLC, even if the player has MtG.

-- Changelog --
Version 2.0.1 (25.08.2024):
- Added flags for some states in Austria, Australia, Bolivia, Brazil, England, Turkey and Uruguay.
- Added James Fownes Somerville as Non-Aligned leader of Ceylon.
- Ceylon now changes name to Sri Lanka for ideologies other than Non-Aligned.
- Fixed default setup option not setting up resources and airfields.

Version 2.0.2 (05.09.2024):
- Added flags for some states in Austria, Belgium, Germany, France, Portugal, Spain, Sweden and Ukraine.
- Fixed Thüringen not using the German namelist.

Version 2.0.3 (08.09.2024):
- Added flags for some states in Austria, Canada, China, Finland, India, Kenya, Korea and Pakistan.

Version 2.0.4 (16.09.2024):
- Added flags for some states in Albania, Bulgaria, Italy, Mongolia, Russia and Yugoslavia.

Version 2.1 (20.11.2024):
- Added custom logo and icon for the mod.
- Added Foreign Commander Recruitment decisions to gain experienced generals and admirals from the states you've conquered.
- Updated the mod to work with 1.15 Kaiser.
-- Added more leaders in Austria, Belarus, Belgium, Congo, Germany, Hungary and a few other places in Africa.
-- Added more named companies in Austria, Belgium, Congo, Germany, Hungary, Italy and United Kingdom.
-- Updated several state flags with new releasable flags from basegame.
-- Moved Gheoeghe Tatarecscu to the new Northern Dobruja state.
- Replaced the setup events with a Scripted GUI Welcome Screen.
-- It allows customisation of values regarding randomisation or set numbers.
-- Added ability to remove state modifiers in Ethiopia, China and France.
-- Added ability to randomise or use data from basegame countries for Conscription, Trade and Economic Laws.
-- Added ability to use data from basegame countries for Resource Slot count.
-- Randomised preset now gives 0-3 different resource types per state instead of 1.
- Added flags for some states in Chile and Poland.
- Added Assault Gun Manufacturer as a possible Tank Designer trait you can get.
- Added Multi-Role Aircraft Manufacturer as a possible Aircraft Designer trait you can get.
- Added Helicopter Manufacturer as a possible Materiel MIO you can get.
- Added Combined Arms (Specialist) as a possible Hight Command trait you can get.
- Added special generals for some states in Netherlands.
- Added special advisors for some states in Czechoslovakia, Germany, Hungary and Luxembourg.
- Added a special admiral for a state in Austria.
- Fixed Aegean Islands, Andaman, Magallanes, Marshall Islands and West Virginia states using the default namelist.
29 Comments
MustaphaTR  [author] 27 Dec, 2024 @ 4:28am 
@mahatyab It should, as there has been no major update to the basegame since the last update to the mod, which if you look above a bit to the changelog, you can see that it was the compability update for 1.15.
mahatyab 27 Dec, 2024 @ 4:17am 
does it still work?
SomExE 7 Dec, 2024 @ 9:21am 
So hyped for the formables
SomExE 7 Dec, 2024 @ 9:18am 
This mod is so cool keep up the good work!!
MustaphaTR  [author] 28 Nov, 2024 @ 5:57am 
@TheShando See the 8th screenshot above.
MustaphaTR  [author] 28 Nov, 2024 @ 5:57am 
@TheShado There're 3 buttons on the top-right corner of the state GUI (the thing that appears at the bottom-left of the screen when you select a state) that the mod adds. The first one with the Helmet icon is the one for declaring a war.
TheShado 27 Nov, 2024 @ 11:34pm 
How do you declare war? I have it set for the AI to declare war rather than get a war goal (which is working fine), but there doesn't seem to be a decision or event for players to declare war.
MustaphaTR  [author] 14 Nov, 2024 @ 10:14pm 
@TheShado PDX had an inopportunate time me to release the update. I'm in the middle of my midterm exams, and i had started implementing Setup GUI from EaW version of the mod to this one. So it'll take a while. I also have other mods to update.
TheShado 14 Nov, 2024 @ 3:56pm 
Please update
MustaphaTR  [author] 24 Aug, 2024 @ 11:10am 
@uhik I tested myself, seems like it is indeed broken. The "Keep the Default Settings." button do not seem to be adding resources or airfields. I'll try to do an update fixing it soon. For the time being, please go thru the bottom option, even if you want to stick to the defaults.