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[[VJ] Zombie Survival SNPCs] lua/entities/npc_vj_zs_zombie/init.lua:130: attempt to call method 'GetRagdollEntity' (a nil value)
1. CustomOnDoKilledEnemy - lua/entities/npc_vj_zs_zombie/init.lua:130
2. DoKilledEnemy - lua/vj_base/npc_general.lua:1338
3. v - lua/autorun/vj_globals.lua:655
4. Call - lua/includes/modules/hook.lua:96
5. PriorToKilled - lua/entities/npc_vj_human_base/init.lua:3377
6. unknown - lua/entities/npc_vj_human_base/init.lua:3283
7. TakeDamageInfo - [C]:-1
8. MeleeAttackCode - lua/entities/npc_vj_creature_base/init.lua:2166
9. unknown - lua/entities/npc_vj_creature_base/init.lua:1944
player zombie snpc spawns but the not-zombie snpc stays alive and stops moving
P.S I can't see the emoticon you used
@Cpt. Hazama