Noita
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Save Slots Enabler
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1 Apr, 2021 @ 5:43am
1 Apr, 2021 @ 6:06am
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Save Slots Enabler

In 1 collection by Deerlord
Noita inventory mods by Deerlord
9 items
Description
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Critical bug that I can't fix is involved. READ WARNING BELOW.
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No change from normal mode. Just enable save slots feature in Noita itself.

This mod change nothing in game but still this is "MOD", so this might disable some feature that appear only in vanilla mode. (Steam achievements and some secrets)

Permadeath is still enabled so current save file is deleted when you die.
This mod just allow you to play another run without discarding a good run.

*** BUG WARNING ***
If you have a NewGame+ data in primary save slot(only one slot for normal mode) and you load other save slot directly from main menu, that NG+ level overwrite the save slot you loaded.
Please load a save slot after you load primary game slot if you have NG+ data there.
It might happen with other situations, recommend to make back up if you play NG+.
66 Comments
Maple38 9 Jan @ 12:02pm 
Why not just like... remove the top save slot to fix the bug? Or did I misunderstand it?
LexiPixeL_ 18 Nov, 2024 @ 5:22am 
Just curious about the functionality of this in terms of progression unlocks. Does a second save file start from scratch, or is progression tied to the whole game regardless of save? I ask because I play NoitaTogether with friends once or twice a week and have a bunch of unlocks there as a result of other people's progress, but I want to also play on my own and unlock things naturally.
SwiftPotato 13 Nov, 2024 @ 8:22pm 
Using this to have separate runs in good spots I can come back to for the purpose of playing with friends via Noita Proxy, but it appears that the mod somehow botches world generation in the seed department. I keep getting the exact same seed whenever I do a new game with this mod. It kind of defeats the point of having multiple different saves if you're stuck to one seed anyways. :/
Deerlord  [author] 8 Nov, 2024 @ 1:35pm 
@mydream1000
No.
This mod just reveal hidden save function in Noita. So I can't add or modify anything for this.
mydream1000 5 Nov, 2024 @ 8:23am 
Is there a way to name saveslots?
Deerlord  [author] 27 Oct, 2024 @ 4:41am 
@MonabyMoonlight_TTV
If you are not playing newgame+ in main save slot(top one), you don't need to care about it.
Else, you need to load main save file first when booting Noita or your will have wrong NG+ level in other save files.
MonabyMoonlight_TTV 27 Oct, 2024 @ 3:13am 
Was going to use this but I don't really understand your warning about NG+.
jokeserver 15 Oct, 2024 @ 12:57pm 
This might work better with other mods if you can make it such that mod settings are saved per-save slot. Trying to play two games with the Archipelago mod resulted in the mod settings getting their wires crossed.
Sparktite 8 Mar, 2024 @ 5:21am 
Any chance you could go into more detail about the bug warning i find it very hard to understand or know for certain that i understand whats said there.

You said that basically if i have a NG+ save at any point in time that it will mess up a non NG+ save unless i load the NG+ save first and then load the other save??
Also this only happens when you load from the main menu?'
So this wont be a concern at all then if i load my saves after already being in another game/save?
Possujuna 22 Feb, 2024 @ 10:04pm 
This is not tagged Gamemodes. Why?