Cities: Skylines

Cities: Skylines

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Mid-1880's Queen Anne
   
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2.862 MB
1 Apr, 2021 @ 12:24am
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Mid-1880's Queen Anne

Description
The height of the Gilded Age lay at your fingertips!

A grand old beauty, this conspicuous crowd-pleaser has all of the Victorian era accoutrements. Bay windows, gothic rooflines, chamfered corners, multiple fireplaces, dramatic wraparound porch, a peaked corner turret, and a luxurious rear sunroom.

The workshop has a dearth of of 1880s-1900s Queen Anne houses. This helps to fill the gap. And, as you can see from several screenshots, it fits in well with single-family home assets by Khrysler (Mishawaka & Cleveland Home) and Bungalow Man's Pittsburgh Bungalow & Sears Modern Home Series.

Description

This is a fabled Queen Anne-style Victorian "mansion" home. They're the visually complex dream houses that make you appreciate your modest heating bill. The place you pass on a roadtrip as a kid and imagine having that sweet tower bedroom.

It's perfect for mid-street or corner lots in all manner of settings. Be it an urban core, streetcar suburb, quiet farmstead or manor hill, the Queen Anne commands any neighborhood. It also fits a wide variety of US/CA settings - these gals exist in OKC and Derry, Oshkosh and Dallas. I've seen them in bayous and Northern bays. Plenty exist in the wealthy zip codes of Rust Belt exurbs. And, you'll even spot remote stalwarts across the long stretches of the Great Plains.

This particular model is heavily based on a parkway house[www.google.com] in Inman Park, Atlanta.

My next model will be an 1897 Barber Queen Anne located in Edenton, North Carolina. Then... who knows? Got a gentledude's agreement with Gilded Age to output as many of these things as possible.

(PS - the weird clipping issue behind the gable vents in the first screenshot has been fixed; check the Sketchfab model to see. Note that the vents & balusters don't have alphas on Sketchfab & appear solid)

Recommended Assets

Pdelmo bushes (Regular Bush tiny), hockenheim95's BIG decals, and some vanilla assets (mailbox and... that's it?) were used to decorate the lot. Lacking these other subscriptions will do no harm.

Apologize for the vanilla trees visible in the pics; my adaptive road mod went kaput & I'm too lazy to fix it.

I should also note that many of my assets share textures, so if you have Loading Screen Mod, you'll see some decent load time savings. ALL MY FUTURE QUEEN ANNE ASSETS WILL USE THIS MODEL'S TEXTURE!

Specs

1x
Filename: Midatlantic_Victorian_24
Level 1 or 3 (maybe?) Residential
Tilesize: 2x2 (I have no idea how to make it bigger; anyone else is free to enlarge it & post to the workshop).
Build Time: 0
Build Cost: 0
Color Variations: 4 ea (siding mapped to change white/red/blue/green; unlock more colors with Painter Mod)
Main Models Tricount: 2795
LOD Model Tricount: 178
Main Model Textures: 1024x1024 (texture sharing enabled with Loading Screen Mod)
LOD Model Textures: 128x128
Alpha mapped, Normal mapped, Specular mapped, Illumination mapped, Color mapped, LOD mapped (texture, illumination, color)

Enjoy!
25 Comments
LateralusXs 6 Jul, 2021 @ 10:00am 
Where I live in Scranton we have an area where they have about 10 of these style house and you cant really appreciate them until youre standing in front of one, they are a true work of art. One was recently sold for $90,000,000.00.
dudemeister  [author] 16 Apr, 2021 @ 6:56pm 
oh hell yes
cbudd 15 Apr, 2021 @ 1:41pm 
samwl2002 6 Apr, 2021 @ 5:16pm 
love it!!!
dudemeister  [author] 5 Apr, 2021 @ 7:05pm 
Gilded I think you solved it. Missed the obvious - will try it with my next asset!

Which, hopefully, will appear this month haha! Thanks painkill.
Painkiller 5 Apr, 2021 @ 1:32pm 
You know what's bad about your assets? That you create just one a month! I wish I could have an entire neighborhood full of these in different styles! :D
Gilded Age 5 Apr, 2021 @ 1:24pm 
@dudemeister. If you change the width and offset as Lieu suggested, or choose a different building template in the editor, for a 3x3 or 4x4, etc.. then you'll also have to go back into Blender and reposition the building/origin to a spot that makes sense on the larger lot and reexport the FBX. That would have to be repeated for the LOD model.

Personally since I focus more on dense urban development I like the smaller lots.
dudemeister  [author] 5 Apr, 2021 @ 11:23am 
Appreciate the tip Lieu! Width adjustments work fine, but unfortunately moving the offset to 3 or 4 tiles moves the building way back in the lot. Tried choosing a different "base" building in the editor with bigger lot dimensions - no dice. Think it's just my game : (
Lieuallen 5 Apr, 2021 @ 5:07am 
To change the tile size (up to 4x4), just change the Width and Offset properties in the Asset Editor.
dudemeister  [author] 2 Apr, 2021 @ 10:14am 
Waif, that's rad as hell. Inman is a dope neighborhood, especially with the Beltline & L5P not too far. Must've been sweet having memories with those parks & cottages, hope I did this house justice :)

Gilded - def go for the Cleveland house. Seems like a perfect entry. Complex roofs & additions usually take the most time. Oh, and anything curved can be... challenging lol. Look forward to it tho!