Sentinels of the Multiverse

Sentinels of the Multiverse

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32.420 MB
26 Mar, 2021 @ 7:04pm
31 Aug @ 1:41pm
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Description
A collection of my playtest-ready custom decks for Sentinels of the Multiverse.

Heroes
  • Fracture (she/her): A librarian whose first foray into the supernatural left her with the power to blur distinct objects, places, or even minds together. Create Breaches that help defend and support your team, then spend them one at a time for individual effects or all at once for massive changes. Includes 1 variant character card.
  • The Goalie (she/her): A college soccer player turned hero with the power to establish a limited area in which she has enormous strength, speed, and agility. Be careful how you move in and out of your Goalposts to deliver powerful attacks or absorb big hits and protect your squad. Includes 1 variant character card.
  • Impulse (he/him): A teenaged speedster who leaps before he looks because nothing is quick enough or solid enough to hurt him. Protect your team by dodging damage, and accelerate their work by granting them bonus actions. Includes 4 variant character cards.
  • Palmreader (?/?): A masked martial artist with minor telepathic abilities, enough to read their enemies' nervous systems to predict their attacks or suppress their own unconscious signals and strike with surprise on their side. Place your Relays carefully to grant advantages against specific foes or protect yourself in general.
  • Torrent (she/her): A software engineer who uses preprogrammed nanobot clusters to quickly build and deploy various devices for the protection of the innocent. Deploy your Clusters and destroy them in large groups for a variety of powerful effects. Includes 1 variant character card.

Environments
  • Alaalu: From the Young Wizards novels by Diane Duane: a utopian planet where the sinister Lone Power has been imprisoned for millennia, and as a result, life really is a beach. Everyone takes care of each other, and no one ever really dies. What could be wrong with that?
  • The Empire: A dark possible future where superhumans are considered enemies of the state. Not all hope is lost, though- you may be able to resolve the divergences in the timeline and weaken the regime's hold.
  • Evidence Storage: One-of-a-kind serums, mystic artifacts, and technological marvels recovered from crime scenes have to end up somewhere. Dig through the Evidence Crates to arm your heroes, and work with the Security and Custody Officers to keep dangerous Devices from falling into the villains' hands.
  • The Gigamorph: An interstellar life form so huge that heroes and villains can do battle inside it! Try to fight off the Antibodies that tag you for removal by the Immune system...

Villains
  • Breakaway (he/him): A thief for hire who's trying to evade the heroes and make it back to his Client with his latest spoils. Deal consistent damage to keep him under pressure, or risk him gaining ground toward a clean escape!
  • Memorial (he/him): A mysterious gunman ambushing the heroes, who seems to know their whole history despite appearing out of nowhere. The heroes are Renowned before he meets them and gain bonus actions, but the more often he deals damage to Renowned targets, the more benefit he gains.
  • Ownership - The antagonist of Blaseball's Expansion Era, a profiteering god(?) that claims to be your ally but demands more, more, more of everything until you're struggling to stay afloat. Choose helpful Modifications, confront its soulless Replicas, and keep on guard for dangerous Weather Effects, and when you see the sun, punch it. Once you've helped the system collapse under its own weight, you can take control, go Rogue, and confront Ownership decisively.
  • The Shelled One - The primary antagonist of Blaseball's[www.blaseball.com] Discipline Era, a jealous god(?) that denies any champions but its own. Earn four Strikes against its twisted idea of Discipline, then face off against its PODS to free the world from its rules.

Credits
  • Mini-Blaseballer art (Alejandro Leaf, Axel Trololol, Dan-Peanut Replacement, Francisca Sasquatch, Jessica Telephone, Pitching Machine, & York Silk in The Shelled One's deck) is by @HetreaSky
  • Big thanks to HiddenLego, G97, ZanaLyrander, and the crew of the Sentinels Custom Playtesting Discord for their playtest time and feedback.
Popular Discussions View All (2)
0
6 Oct, 2021 @ 6:17am
Interaction report - Impulse's Reaction Time vs Cauldron environment
MigrantP
0
6 Oct, 2021 @ 6:15am
Bug report - Impulse's Shortcut vs the Scion Deck
MigrantP
4 Comments
Bart_KF  [author] 31 Aug @ 10:57am 
It sure is, rookiebatman! Contact me on Steam or message me on Discord (bart_kf) for details.
rookiebatman 24 Dec, 2023 @ 8:34am 
Someone in the Sentinels forum said that you take commissions to code other people's custom decks. Is that true?
Drillis 29 Sep, 2021 @ 10:43am 
👍
SixgunPaladin 24 Jul, 2021 @ 10:20am 
Nice work, especially with the heroes. Goalie is my favorite. I did encounter an oddity in that Hyper-Accelerated Impulse is able to choose character cards for his incap ability where he puts a card under it's deck, allowing an instant win if he is KOed