America's Army: Proving Grounds

America's Army: Proving Grounds

172 ratings
VERTIGO
   
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Mission Type: Activate
Team Size: BDX (6v6), FLO (12v12)
File Size
Posted
Updated
42.049 MB
27 Mar, 2014 @ 2:53pm
10 Mar, 2015 @ 3:00pm
2 Change Notes ( view )

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VERTIGO

Description
Activate three objectives
45 Comments
Spilledmilk 7 Jun @ 8:18am 
This game is still tuff to this day
DELTATHUND3R  [author] 24 Jul, 2015 @ 3:08pm 
Also..you might want to check out Vertigo night versions settings in the world info..and how I originally set that environ up.
DELTATHUND3R  [author] 24 Jul, 2015 @ 3:06pm 
Try adjusting the post processing in World info ..if still seeing this issue add a fog volume and make it a dark grey color..Also propertes of your height fog change its density to something like 0.900 or 1 or 1.200..
Squeedwad 24 Jul, 2015 @ 9:37am 
So now that I've made my map dark and all, how do I stop the player models from pretty much glowing in the dark?
DELTATHUND3R  [author] 23 Jul, 2015 @ 3:14pm 
for your "cover links" check my tutorials my friend..
http://deltathund3r.weebly.com/tutorials.html
Night maps you just need change the post process or rotate your main light source.
Squeedwad 22 Jul, 2015 @ 1:26pm 
Also how do I set my map to night?
Squeedwad 22 Jul, 2015 @ 12:51pm 
Found the setting like 10 minutes after I asked the question, but thanks anyway. I also have another question, which I haven't been able to find. How do you enable supportive position for the obstacles/objects/decorations?
DELTATHUND3R  [author] 8 Jul, 2015 @ 7:36pm 
Hey Matey World Properties... enable NVG
Squeedwad 2 Jul, 2015 @ 12:38pm 
This has probably been asked before, but I'm creating maps too, and I have no idea how to enable night vision for my map. I can't seem to find it online either. Please help.
DELTATHUND3R  [author] 10 Mar, 2015 @ 3:03pm 
Updated March 11 2015