Stormworks: Build and Rescue

Stormworks: Build and Rescue

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CL4 "L'immortel" Class Light Cruiser
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7.205 MB
17 Mar, 2021 @ 1:18pm
17 Mar, 2021 @ 2:58pm
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CL4 "L'immortel" Class Light Cruiser

Description
CL4 "L'immortel" Class Light Cruiser
Fictional French light cruiser that earned its immortal reputation by returning to port after multiple storms and Megalodon attacks.

Don't forget to like if you do :)




Features
  • Top speed 33knots, Cruise speed 20 knots.
  • Full interior
  • Auto pilot
  • Coincidence/Optical Range Finder
  • 3 x Triple 203mm/55 Modèle 1931 gun[en.wikipedia.org]
  • 5 x Twin Bofors 40 mm gun[en.wikipedia.org]
  • 4 x 3 large cylinders modular engines
  • 2 Life boat
  • Radio/Video equipment
  • Anchor
  • Tow winch
  • Flood Pump
  • Search lights

How to use
Controls
This ship use a diesel-eletric engine. Turn all engines on using the big button to the right of the helm or one after the others with the small button above it (Keep pressed). You can change the electric motors throttle using the W/S input or the throttle to the right. Breakers can be found on the bridge under the stairs.


The batteries are automaticaly managed but there are 2 management modes:
Default
The engines will idle while the batteries are above 80%. If below that value, the engines will kick off and run at full power until it reach 99% or the engines reach critical temperatures.

Stabilized
The engines will stay at mid/high power without taking into account of batterie level or temperature.


You can turn the key to the right to enable gearbox. The ship will be faster but that speed will depend on the engines status. The batteries will decrease even if the engines are at full power.

Radio
Frequencies (ship's radio, short range)
0: Radio Operator
1: Brigde
2: Engines Room
3-5: Turrets
6: Back Storage
7: Bedroom

Small Radio
7 small radio can be found inside the ship which use different frequencies that can be found above. You can change the frequency with the keypad and transmit audio by pressing the button.

Operator
The radio operator located on the brigde have acces to 2 routing system. Theses system allow the operator to route a conversation between an external radio and one of the ship's radio.
Routing External Receive(RER) The frequency used to listen from the external source.
Routing External Transmit(RET) The frequency used to transmit to the external source.
Routing Internal Receive(RIR) The frequency used to listen from the ship's radio.
Routing Internal Transmit(RIT) The frequency used to transmit to the ship's radio.

For exemple: The bridge need to talk to an other CL4 ship's radio operator:
RER(us): 1001
RET(us): 2001
RIR(us): 1000
RIT(us): 1 (bridge)
Brigde small radio: 1000

RER(other): 2001
RET(other): 1001
RIR(other): 2000
RIT(other): 0 (radio operator)
Operator radio: 2000


Main Turrets
The guns need to be reloaded after each shot. To do so, turn on and off the key located on the gun breech.

Range Finder
The range finder is located on the brige. You can change the vertical and horizontal direction of the range finder to look at the target with the two throttle on the table. Zoom on the target using the FOV throttle. You should see the target splitted in 2 misaligned image. Then use the angle throttle to align the two image of the target. When aligned, look at the displayed range.

The range finder camera have a single-plane stabilizer.

History
Since the update 1.1.2 and the arrival of the modular engines, the French Navy has sought to develop a new light cruiser to replace the previous aging models.

The development of the CL4 began some time later with the objective of creating a boat capable of resisting Megalodon attacks and future weapons. Indeed, rumors about a Weapon DLC project pushed the government to develop a more resistant ship in anticipation of new weapons. "If the ship can survive multiple Megalodon attacks, it should survive future projectiles." - someone important.

During performance tests on the high seas, the boat was surprised by the repeated attacks of a Megalodon. But despite a dozen hits and a fire in the engine compartment, the boat stayed afloat and managed to return to port by itself. Later, during new tests, a navigation error caused the boat to go over a bridge before falling back into the sea. This incident caused heavy damage to the hull and a fire. By the time the crew recovered, the fire had spread and the ship lost control. However, the crew managed to extinguish the fire before the ship could sink. After towing the ship back to port, it was repaired. These events allowed him to obtain the reputation of "immortal".

Notes
  • Avoid large wave as this ship isn't stabilized and will tilt a lot.

Workshop content
Popular Discussions View All (1)
0
17 Mar, 2021 @ 1:27pm
Bug Report
puipuix
36 Comments
Cord6641 10 Jul, 2024 @ 5:17pm 
*me dropping 200 bombs on the ship* SOME HOW IT IS STILL FLOATING* ME dropping a nuke* Ah it better now
silly 12 Jan, 2024 @ 5:04am 
is there a way to fix the turrets randomly breaking
lance.tristan 24 Sep, 2022 @ 7:11pm 
everyone:THIS SHIP IS IMMORTAL!!!! Also Imorrtel When It Gets Rammed By Bismarck: Emotional Damge
puipuix  [author] 3 Nov, 2021 @ 3:29am 
puipuix  [author] 12 Oct, 2021 @ 2:08pm 
Smaller vehicles*, Like my Old Mary, my Otomatic maybe some tanks. I'm also working on a master-slave turret system which I want to include in this ship
Rags 12 Oct, 2021 @ 1:18pm 
What vechicle is it.
puipuix  [author] 10 Oct, 2021 @ 1:50pm 
It's planned, I'm updating smaller vehicle first
Model Guy 10 Oct, 2021 @ 10:17am 
With the weapons out and this being my favourite community ship I would love to see this updated
KingsmanHCRP 6 Oct, 2021 @ 4:13am 
hey, can you replace the weapon with the weapon DLC. Sorry for my bad inglish iam from germany
UssYorkTownCV5 5 Oct, 2021 @ 10:06am 
The weapons DLC just came out!