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How long is that spring supposed to last and why does her picture take up so much space on the screen?
*Hitting F5 (especially as a workshop character?) can sometimes bug out the final smash bar display and make it appear way forwards.
*Hitting F5 while you have a FS fully charged always crashes the game; it says there's a hit_fx-related error on line 20?
Though, I found a few bugs with it:
*Elliana's Final Smash is a bit buggy; it'll deal a lot of damage and send opponents nowhere sometimes. It might have a super low angle and maybe that's what causes it? The projectile can also die unexpectedly soon off the sides and the first time I did it, it did squat cause I was too close to the opponent.
*I Final Smash'd the Gatekeepers in Abyss Mode as Clairen and some VERY janky behavior ensued lol
*In Practice Mode, no matter who I go as, the game seems to crash every time if the opponent is Maypul specifically.
...Also, how come projectiles don't fill the meter? I see it in the Steam description but is it an actual intentional decision? I feel like they should contribute at least slightly, even if it's less than melee attacks...