Stellaris

Stellaris

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Strategic Resource Upgrades [3.0 - Deprecated]
   
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File Size
Posted
Updated
1.294 MB
10 Mar, 2021 @ 10:55pm
15 Apr, 2021 @ 8:56pm
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Strategic Resource Upgrades [3.0 - Deprecated]

In 1 collection by Zei
Zei's Ultimate Low Impact
24 items
Description
The mod has been continued with Strategic Resource Upgrades - Reworked

Strategic Resource Upgrades aims to provide a seamless extension to the strategic resource collection buildings.

The base game forces you to waste a frustrating amount of building slots on single tier resource collection buildings. This mod adds a building chain for exotic gases, volatile motes and rare crystals. Furthermore, the mod has multiple tier 3 buildings available for some extra spice.




Rare Crystal Mining
Tier
Technology
Building
Tier 2
Advanced Rare Crystal Mining
Advanced Crystal Mines
Tier 3
Ultra-fine Rare Crystal Mining
Ultra-fine Crystal Mines
Tier 3 (Industry Traditions)
Industrial Rare Crystal Mining
Industrial Crystal Mines
Tier 3 (Psionics)
Psionic Rare Crystal Mining
Psionic Crystal Mines

Volatile Mote Stabilization
Tier
Technology
Building
Tier 2
Refined Volatile Mote Stabilization
Refined Mote Harvesting Trap
Tier 3
Potent Volatile Mote Stabilization
Potent Mote Harvesting Traps
Tier 3 (Harmony Traditions)
Volatile Mote Harmonization
Harmonic Mote Harvesting Traps
Tier 3 (Psionics)
Psionic Volatile Mote Stabilization
Psionic Mote Harvesting Traps

Exotic Gas Extraction
Tier
Technology
Building
Tier 2
Deep Exotic Gas Extraction
Deep Gas Extraction Wells
Tier 3
Complex Exotic Gas Extraction
Complex Gas Extraction Wells
Tier 3 (Academy Traditions)
Scholarly Exotic Gas Extraction
Gas Extraction Academy
Tier 3 (Psionics)
Psionic Exotic Gas Extraction
Psionic Gas Extraction Wells




Expanded Stellaris Traditions IS OPTIONAL. You will not be able to unlock the academy and industry tradition buildings if you do not have the tradition mod installed.

If this mod gains some popularity, I will develop the mod further with more possibilities. Please let me know if you encounter any issues. I'm also open to any suggestions on balancing or features.

Also, if you'd like to add your own localisation, please comment a link to a pastebin for it and I'll add it to the mod.

Thank you for your consideration.
84 Comments
Trein05 22 Aug @ 3:58am 
@Zei its up! Solved all major issues and it can be found here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3553713620
I'll also take a look at Github later. Ill also invite you to be a co-creator :)
Zei  [author] 22 Aug @ 3:12am 
@Trein05 let me know when you've uploaded it and I'll add a link to it in the description of this mod.
Zei  [author] 22 Aug @ 3:06am 
@Trein05 you're very welcome to fork the repo and release the mod as your own. I no longer play Stellaris so I don't have the ability to update it myself. The repository is at https://github.com/Zei33/stellaris_strategic_resource_upgrades/tree/main and uses the GPLv3 license. That means when you distribute it, you must also include the GPLv3 license (so just fork the repo and leave as is). It must be kept open source and freely available, and any future forks from one of your users must also maintain the same license and so on. Thanks! Good luck.
Trein05 22 Aug @ 2:44am 
Are there any plans to update it? If not, would I have permission to update and re-release it for the current version?
Zei  [author] 14 Feb @ 12:43pm 
@abo998 this mod is outdated and not compatible with the current version of the game. It targets v3.0.1. Please do not use it because it will cause problems with any structure it interacts with.
abo998 12 Feb @ 11:17pm 
Is this mod supposed to remove the +.5 to tech jobs from the Betharian Power Plant?
The Wriggler 16 Sep, 2023 @ 3:06am 
@ColdSpaCe7 NSC
Big [REDACTED] Marty 12 May, 2023 @ 12:50pm 
this aint google lol
MightyThor769 12 May, 2023 @ 12:36pm 
what mod is it that, that give's the strategic resource factory and the galactic mail structure?
MightyThor769 12 May, 2023 @ 12:32pm 
still works?